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Information
Designed By
Art By
Published By
Year Published
2002
# of Players:
2 − 2
User Suggested # of Players
Best with 2 players
Recommended with 2 players
(2 voters) [poll]
Playing Time
20 minutes
Mfg Suggested Ages
12 and up
User Suggested Ages
(no votes yet)
[poll]
Language Dependence
Some necessary text - easily memorized or small crib sheet
(1 voter) [poll]
Category
Mechanic
Primary Name
Fightball: Texas Wildcats vs. The Cruisers
Alternate Names
Expanded By Show Expansions »
Families
Description Edit | History

From http://www.fightball.com:

In the all-too-distant future, a bunch of people play a dangerous sport called Fightball, and James Ernest wrote a game about it.

The setting is the streets of the future. Not the real future, but the crazy apocalyptic future we all know and love. In this particular future, gangs of street thugs have (again) become enamored of the world of modern professional sports. Unfortunately, they have no real idea of how these modern sports were played, besides what they can guess from old photographs and what they know about the sports of their day. If all future sports use multiple balls, surely so did the sports of the twentieth century, right? And even if they didn't, they should have.

Thus was born Fightball, a very weird version of Basketball with at least three balls (maybe more, we're not sure), two goals, and extremely violent gameplay. The sport is played on the streets and overseen by flying robot referees, and it's played by the weirdest assortment of folks you're likely to see in a game.

Basically, Fightball is like Basketball. Players build a "court" out of 24 cards and play four rounds. The play is fast and furious, with each player playing as fast as he can. When one player reaches the "BUZZ" card (at the bottom of the deck) the round is over. Now, players score each location on the court, looking for a sequence of cards starting with a player, then a ball, then a shot. Other cards, like blockers, can affect the quality of the shot. Some shots succeed, and are worth points. Others fail, and are worth nothing. The highest score at the end of four rounds wins the game!

The three Fightball team sets inexplicably have separate entries in the database, but are the same game:

More Information Edit | History

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Files
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0 Fightball Strategy.pdf
Fightball Strategy Guide
2006-03-11
0 Fightball Deck Lists.pdf
Fightball Deck Lists
2006-03-11
0 Fightball.doc
Complete French Translation - Traduction complète en Français
2002-12-20
0 Fightball-mini.doc
Mini French translation - Résumé des règles en Français
2002-12-19
Statistics
User Rank: 2548
Num Ratings: 154
Average Rating: 6.03
Standard Deviation: 1.58
Num Views: 11052
GeekBuddy Analysis: Analyze
Similarly Rated: View
Avg. Game Weight: 2.1 moreinfo
Fans: 0
Personal Comments: 90
Users Owning: 267
Users Wanting: 5
Users Trading: 25
Has Parts For Trade: 0
Want Parts In Trade: 0
Price History: View
Total Plays: 100
Plays This Month: 0
User Information
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