$10.00
Information
Designer
Artist
Publisher
Year Published
2002
# of Players
2
User Suggested # of Players
Best with 2 players
Recommended with 2 players
(25 voters) [poll]
Mfg Suggested Ages
10 and up
Playing Time
60 minutes
User Suggested Ages
8 and up
(19 voters) [poll]
Language Dependence
No necessary in-game text
(19 voters) [poll]
Honors
Subdomain
(30 voters) [vote]
Category
Mechanic
Family
Primary Name
Arimaa
Alternate Names
Website
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Website
 
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ObjectID: 4616
Description Edit | History

Arimaa, pronounced "a-ree-muh," is a game where stronger animals like elephants and camels freeze, push, and pull the weaker ones from the opposing team around and into traps, while one of the rabbits tries to sneak across the board and harmlessly reach the other side. The first player to get one of their rabbits to the other side wins.

This may sound like a simple kids' game, and while it is easy enough for your kids to learn and enjoy, you will find that it is also a very deep game that can take a lifetime to master. Arimaa is one of the deepest strategy games ever invented in the history of mankind, but designed to look intuitively simple. No two games of Arimaa are ever the same. There is much to learn and discover about this intuitively simple, yet intellectually challenging, game.

Played on an 8x8 grid with four trap squares and 32 animal pieces (16 gold and 16 silver). Each player has an elephant, a camel, 2 horses, 2 dogs, 2 cats, and 8 rabbits.
Strength hierarchy: Elephant > Camel > Horse > Dog > Cat > Rabbit.

The game begins with an empty board. Gold places the sixteen gold pieces first in any configuration on the first and second ranks. Silver then places the sixteen silver pieces in any configuration on seventh and eighth ranks. Then gold moves its pieces first. A player can move up to four "steps" each turn. All pieces move orthogonally.

History:
Arimaa was invented by Omar Syed, an Indian-American computer engineer trained in artificial intelligence. Syed was inspired by Garry Kasparov's defeat at the hands of the chess computer Deep Blue to design a new game that could be played with a standard chess set, would be difficult for computers to play well, but would have rules simple enough for his then four-year-old son Aamir to understand. ("Arimaa" is "Aamir" spelled backwards plus an initial "a").
In 2002, Syed published the rules to Arimaa and announced a $10,000 prize, available annually until 2020, for the first computer program (running on standard, off-the-shelf hardware) able to defeat each of three top-ranked human players in a three-game series.

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More Information Edit | History

Awards

  • 2011 GAMES Magazine Abstract Strategy Game of the Year
  • 2010 Creative Child Magazine Strategy Game of the Year
  • 2010 Parents' Choice Approved Award
  • Placed 3rd in the Discovery Channels' list of Top 10 Mind Bending Games

Online Play

Microbadges:

Fan microbadge:

  • mb Arimaa fan

Award microbadges:

These microbadges are not for general purchase. They are awarded for certain achievements once a year.
If you are eligible for any of them and you don't have one yet, report your claim on the Arimaa.com site forum.

  • mb Arimaa Grand Prize. Currently held by the founder of Arimaa Challenge. It will be awarded to the developer of the very computer program that wins the challenge when such a fact occurs.
  • mb Arimaa World Champion. Awarded to human players who won Arimaa World Championship at least once.
  • mb Arimaa Challenge program developer. Awarded to developers of Arimaa playing programs that won either Arimaa Computer Championship or the Arimaa Challenge Qualification.
  • mb Arimaa Challenge defender. Awarded to human players who played at least once in the Arimaa Challenge winning more than a half of the number of games the human players are expected to play that year.
  • mb Arimaa Computer Championship developer. Awarded to developers of bots that played in Arima Computer Championship tournaments (including qualification tournaments). Note: the Arimaa microbadge manager may decide not to award this badge to a developer of a bot that malfunctioned repetitively (submitting bad moves, hanging, etc.).
  • mb Arimaa World Championship player. Awarded to players who participated in World Championship tournaments including qualification ones. Note: the Arimaa microbadge manager may decide not to award this badge to a player who dropped from the tournament or resigned repetitively.
Versions
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Arimaa
Nick: 
Tournament edition
Publisher: (Self-Published)
Artist: 
Year: 2011
Size:  
5.00 pounds
(neutral)
Release Date:  
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Link Image
Arimaa
Nick: 
Z-Man edition
Publisher: Z-Man Games
Artist: Karim Chakroun
Year: 2009
Product Code: ZMG 7037
Size: 11.50 x 11.50 x 2.00 inches
1.75 pounds
English
Release Date:  
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Files
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Pg. 1 of 1
4 Patent file for Arimaa
Patent information in PDF from the U.S. Patent Office, via pat2pdf.org, of Pat. #US6981700, dated January 3, 2006, by Omar A. Syed and Aamir G. Syed for Arimaa.
English
2014-03-27
7 Arimaa Chinese Zodiac Pieces and Board
After trying to play a game, I realized that the reverse white/red looks nice on screen, but I really need a second set of colors to work with. This is the same set of pieces as before but with black instead of red. The board is not included in this PDF file.
English
2010-04-28
1 Arimaa rules in chinese
Arimaa rules in chinese
Chinese
2010-04-27
5 Arimaa 2.5"x3.5" rules refresher "Cheat Sheet"
Same 2.5"X3.5" cheat sheet, slightly reformatted and with the correct official animal names. Thanks!
English
2010-04-19
2 Arimaa Board using scalable vector graphics
This is a better board to use for Arimaa: it is an SVG file that can be scaled to any page size. I have slightly redesigned the Arimaa board to indicate the four squares that can be used to guard each trap door, each trap door will now look like an "altar" where animals are sacrificed, with four corners that can be held to protect the "altar" or "trap door" square.
English
2009-12-07
38 Printable board and pieces
Printable board and pieces in .pdf format
English
2008-03-08
6 Arimaa - Rules in Spanish
Arimaa rules Spanish translation. I added some diagrams and used the chess names of the pieces instead of the Arimaa animals (it is easier to understand if you play Arimaa with a regular chess set). Reglas de Arimaa traducidas al castellano. He añadido algunos diagramas y he mantenido la nomenclatura de las piezas de ajedrez en vez de utilizar los animales de Arimaa (es más fácil entenderlo si vas a jugar a Arimaa con piezas de ajedrez).
Spanish
2008-03-03
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Statistics
Board Game Rank: 1348
Abstract Game Rank: 37
Num Ratings: 455
Average Rating: 7.37
Standard Deviation: 1.69
Num Views: 99243
GeekBuddy Analysis: Analyze
Similarly Rated: View
Avg. Game Weight: 3.6
Fans: 85
Personal Comments: 222
Users Owning: 701
Users Wanting: 51
Users Trading: 36 [find trade matches]
Has Parts For Trade: 0
Want Parts In Trade: 0
Price History: View
Total Plays: 3230
Plays This Month: 2
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Episode #57 - Strategy and Tactics
12:28
11.41 MB
2013-06-28
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User Information
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