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Road to the White House (1992)

Average Rating: 6.09/10
Board Game Rank: 3295
Thematic Rank: 363
Strategy Game Rank: 834
Information
Designer
Artist
Publisher
Year Published
1992
# of Players
3 − 6
User Suggested # of Players
Best with 4, 5, 6 players
Recommended with 3, 4, 5, 6 players
(1 voter) [poll]
Playing Time
240 minutes
Mfg Suggested Ages
12 and up
User Suggested Ages
(no votes yet)
(0 voters) [poll]
Language Dependence
(no votes yet)
(0 voters) [poll]
Honors
Subdomain
Category
Mechanic
Expansion
Expands
Family
Primary Name
Road to the White House
Alternate Names
Website
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ObjectID: 470
Description Edit | History

extrapolated from the preview:

The essence of the game is that you are moving from one to four pawns around the country, landing in cities, and scoring "votes" in the appropriate state which are proportional to the size of the city. Each turn, you move and add votes to the states you land in.

There are many complications that can occur. You can sit out a turn and collect money. With money, you can buy "organization" in a state, acting as a multiplier to all subsequent votes you get in that state. You can buy "advertising" - most useful in buying votes in piddly states that you're too busy to visit. You can buy "surrogates" which are additional pawns who may travel, garnering votes, just like your candidate. You can buy "special flights" that help you get to places without the luck of the dice.

The most characteristic part of the game comes in the "issues". Each player picks a politician with his own profile on how he stands on various issues. Then either through choice or chance cards, issues become "active". As long as the issue is active, politicians with a relevant stand will have bonuses or penalties when he visits certain states. The game strongly encourages role playing.

The climax of the game comes at the end, as you go down each state to see who has the most votes, thereby winning that state's delegates. There is a smart balloting system, in which the lowest scoring player drops out, giving his states' votes to the next strongest in each state. This continues, with players dropping out in each successive ballot until a winner is chosen.


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Acceptable $7.00 9-Sep-2010 flag
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2 2008 Candidate Sheets
Updated 2008 Candidate sheet, 2008 event cards, and cutouts for tokens and campaign buttons.
2008-09-18
2 Tracking Sheet '08
Road to the White House automated score sheet with Electoral College numbers updated for the election in 2008, version 1.0
2007-12-12
2 Tracking Sheet
Road to the White House automated score sheet, Version 1.0
2007-12-12
3 road2whitehouse-turn.pdf
Aid featuring turn summary, action costs and dirty tricks
2004-09-26
0 Road to the White House.doc
Sequence of Play and Costs
2003-08-01
0 Road to the White House.doc
Turn Order Summary card
2002-06-02
Statistics
Board Game Rank: 3295
Thematic Rank: 363
Strategy Game Rank: 834
Num Ratings: 191
Average Rating: 6.09
Standard Deviation: 1.70
Num Views: 25076
GeekBuddy Analysis: Analyze
Similarly Rated: View
Avg. Game Weight: 3.6
Fans: 0
Personal Comments: 100
Users Owning: 413
Users Wanting: 6
Users Trading: 52 [find trade matches]
Has Parts For Trade: 0
Want Parts In Trade: 1
Price History: View
Total Plays: 63
Plays This Month: 0
Linked Items Relationship: Expansions for this Game
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