$10.00

High Frontier (2010)

Average Rating: 7.48/10
Board Game Rank: 473
Thematic Rank: 83
Strategy Game Rank: 257
Information
Designer
Artist
Publisher
Year Published
2010
# of Players
2 − 5
User Suggested # of Players
Best with 3, 4 players
Recommended with 1, 2, 3, 4, 5 players
(37 voters) [poll]
Mfg Suggested Ages
12 and up
Playing Time
180 minutes
User Suggested Ages
14 and up
(18 voters) [poll]
Language Dependence
Some necessary text - easily memorized or small crib sheet
(18 voters) [poll]
Honors
Subdomain
Category
Mechanic
Expansion
Contained in
Reimplemented By
Reimplements
Family
Primary Name
High Frontier
Alternate Names
Website
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ObjectID: 47055
Description Edit | History

In the near future, nanofacturing techniques will allow incredible new materials to be built atom by atom. But they can only be built in the zero-gravity and high-vacuum conditions in space. Various private and government enterprises race to establish a buckytube mechanosynthesis factory on a suitable carbonaceous asteroid. To do so, they accumulate tanks of water in orbiting fuel depots, to be used as rocket propellant. Also needed are remote-controlled robonauts to do the grunt work.

The key to success is water in LEO (low Earth orbit). At first, water will be expensively supported out of the deep gravity well of Earth. But for a third the fuel and energy, water can be supplied from Luna, the moons of Mars, or other nearby hydrated objects. Extracting resources at the work site is called In-Situ Resource Utilization (ISRU). Whoever develops ISRU technology able to glean water from space rather than Earth will gain the strategic high ground to make money through exoglobalization.

Now in its second edition.

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More Information Edit | History

Current Rules: (source)

Components:

  • 1 Rulebook
  • 1 Basic game map (inner solar system)
  • 1 Placeholder Sheet
  • 5 Crew cards [must be cut out of the Placeholder Sheet].
  • 5 Player Mats
  • 52 Transparent Disks (clear, red, & blue) for water tanks (WT) & * indicators.
  • 30 Opaque Disks (in five colors) for claims and outposts.
  • 19 Black Disks for failed mines.
  • 30 Cubes (in five colors) for ET factories, colonies and freighters.
  • 10 Rockets (in five colors). Rocket’s location and fuel level.
  • 24 Cards. Patent blueprints for thrusters, robonauts, & refineries.
  • 1 Six-sided die (1d6), for prospecting and hazards.

Expanded by:

  • High Frontier Expansion, which contains an extended map and extra cards for use with the expanded rules packaged with the original game. Now out of print.
  • High Frontier Colonization, which includes updated versions of the materials in the first expansion, updates the rules and provides a set of optional rule "modules" for longer and more varied games.
  • High Frontier Interstellar, a solitaire game that uses the components of Colonization and can be played as a stand-alone game or as an extension of a game using High Frontier Colonization. This allows players to travel beyond our solar system, settle the stars beyond.
  • High Frontier Poster Map, which includes all of the High Frontier basic and expanded maps, but extended to Pluto and the Kuiper Belt.

Microbadges:

mb High Frontier fan - Lagrange Point
mb High Frontier fan - Sol
mb High Frontier fan - Deimos
mb High Frontier fan - Low Earth Orbit
mb High Frontier fan - Crash Hazard

High Frontier Play By Forum

High Frontier play logs and statistics

Sleeves

Chimera 59 x 92 mm @24 cards

Versions
Sort: Nickname | Year Published
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Pg. 1
High Frontier
Nick: 
Second edition / "First Reprint" edition
Publisher: Sierra Madre Games
Artist: Phil Eklund
Year: 2011
Product Code: SMG28
Size: 11.00 x 8.50 x 1.75 inches
1.80 pounds
English
Release Date:  
Released
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Corrections
Link Image
High Frontier
Nick: 
First Printing
Publisher: Sierra Madre Games
Artist: Phil Eklund
Year: 2010
Product Code: SMG28
Size: 11.00 x 8.50 x 1.75 inches
English
Release Date:  
Released
View
Corrections
Link Image
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Files
Title | Hot | Recent
[Browse »]  [Upload File »] Language:
Pg. 1 of 8 »
12 High Frontier 3rd edition sites and spaces
Summary of all 3rd edition sites and spaces. I will update as changes arise. Please notify me of omissions and errors.
English
2015-07-04
26 High Frontier 3rd edition cards
Summary of all 3rd edition cards. I will update as changes arise. Please notify me of omissions and errors.
English
2015-06-24
10 Ops Summary
A one page summary of all High Frontier operations. The basic, shared, and colonization rules are color coded for easy distinction. Special thanks to John Boone (jwboone) for editing.
English
2014-11-24
20 Redesigned Crew Cards
Redesigned Crew Cards for High Frontier, in order to fit the same size as the other cards in the game, also a little doing with the general layout. Basically to match a little with the Colonist Cards Rediseño de las Cartas de Crew del juego High Frontier, para que sean del mismo tamaño que el resto de cartas, además he cambiado la disposición de algunos elementos. Basicamente para que coincidan un poco con las cartas de Colonos
English
2014-08-30
7 Tutoriel V2
Tutoriel pour apprendre les règles de base de High Frontier. Cette V2 prend en compte les errata des living rules du 04 mars 2014.
French
2014-03-28
22 High Frontier Alive and Complete 21.03.2014
CONTAINS SOME (MINOR) RULE CHANGES FROM THE PUBLISHED 2ND EDITION, AS MARKED IN RED. SOME TERMS CHANGED: NET THRUST (WAS MODIFIED THRUST), INSPIRATION (WAS EXOTROPY)
English
2014-03-25
5 Règles françaises de High Frontier + errata Colonization
Règles du jeu de base ré-agencé en prenant en compte la Living Rules du 04 mars 2014. Attention! avec les derniers changement de règles, la précédente traduction des règles de base, le tutoriel, ainsi que des aides de jeu précédemment mis en upload sont caduques. Bon jeu!
French
2014-03-23
35 HF base game mission planning guide and route cards
This file provides guidance to first (or second) time players in their attempt to establish their very first factory on a distant world. It attempts to resolve questions such as "What do I do now?" or Where do I go now? and especially "Am I stuck now?". It includes a step by step guide to plan missions with a maximum change of succes, not counting failed prospect rolls. It also includes a table with potential targets and the basic information to reach those targets. For each target, their is a route card which shows the route to the target. These are created with the same purpose as the colored routes already printed on the map. The ultimate goal is to create a succesful and positive experience for first time players by reducing the learning curve (somewhat).
English
2013-12-30
5 High Frontier Alive and Complete - Japanese rulebook
High Frontier Alive & Complete Rulebook - Japanese rulebook v5.0 Vol.1 Basic Game: 2014/06/23 Vol.2 Colonization Game: 2014/08/29 Vol.3 Interstellar Solitaire: 2013/11/03 Vol.4 Colonization Variants: none
Japanese
2013-12-07
10 Proposed new rocket diagram
Updates for version 4: - switched to using the exact (rather than linearized approximation to) rocket equation - added a technical appendix at the end of part 1 with instructions on how to create and tweak your own rocket diagram - added new more realistic landing rules
English
2013-11-28
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Statistics
Board Game Rank: 473
Thematic Rank: 83
Strategy Game Rank: 257
Num Ratings: 1216
Average Rating: 7.48
Standard Deviation: 1.85
Num Views: 446393
GeekBuddy Analysis: Analyze
Similarly Rated: View
Avg. Game Weight: 4.2
Fans: 262
Personal Comments: 543
Users Owning: 2261
Users Wanting: 271
Users Trading: 66 [find trade matches]
Has Parts For Trade: 2
Want Parts In Trade: 1
Price History: View
Total Plays: 2985
Plays This Month: 32
Linked Items
Relationship: Sort: Category: Mechanic:
Pg. 1
Rank N/A
Num Ratings 152
Average Rating 8.46
Average Weight 4.24
Num Owned 755
Prev. Owned 35
For Trade 15
Want in Trade 55
Wishlist 147
Comments 88
Year Published 2013
Rank N/A
Num Ratings 268
Average Rating 8.05
Average Weight 4.00
Num Owned 995
Prev. Owned 154
For Trade 30
Want in Trade 32
Wishlist 98
Comments 134
Year Published 2010
Rank N/A
Num Ratings 17
Average Rating 7.79
Average Weight 3.50
Num Owned 107
Prev. Owned 5
For Trade 1
Want in Trade 18
Wishlist 46
Comments 13
Year Published 2013
Linked Podcasts/Periodicals
Relationship:
Pg. 1
The Good, The Board, and the Trying to Be Consistant: Episode 27 “Heavy Games”
57:57
53.04 MB
2015-07-21
Episodio 11 – Especial verano 2013: Juegos no jugados
128.84 MB
2013-08-16
I've Been Diced! episode 47: Ignoble successes and serious SF games
97.76 MB
2013-07-30
Episode L – Ryan’s Reviews
34:39
31.73 MB
2013-03-18
Ludology Episode 50 - 50 for 50, Part 1
70:35
64.75 MB
2013-02-24
I've Been Diced! episode 27: An expanding universe of expansions
65.61 MB
2011-12-21
I've Been Diced! episode 13: Guilty pleasure board games
59.38 MB
2011-11-07
I've Been Diced! episode 12: High Frontier
68.51 MB
2011-11-07
Episodio pre alfa – High Frontier – Así, a lo bruto…
64.26 MB
2011-06-25
OBG 049: Social Contracts
61:12
56.05 MB
2010-09-12
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