Another game in Alea's bookcase series, this game takes place in India. There are twelve turns with an auction for up to six different prizes each turn. Players use cards to bid for the various prizes. The trick is when you take a turn and you make the highest bid on a prize, you can either spend more cards to try for other things or simply take your winnings and walk away. The prizes are mostly positions on the board, and players get more points for connecting provinces on the map. But as is typical for Dr. Knizia, there are several other ways of scoring points in this game. After the final area on the board is auctioned, the player with the highest point total takes the game.
This zip file contains 57 jpgs of modified cards. Each of the four coloured suits has had a symbol added to help the colour blind tell them apart.
These cards have been used to create two artscow albums.
http://www.artscow.com/ShareAlbum.aspx?Key=9et43ilu
http://www.artscow.com/ShareAlbum.aspx?Key=wxx66cxg
The card distributions are:
For each colour suit (Blue (with star); Green (with moon); Red (with planet); Yellow (with sun)).
4 Elephants - 2 cards.
2 Elephants, 2 Vizier - 3 cards.
2 Elephants, 2 Princesses - 3 cards.
2 Elephants, 2 Monks - 3 cards.
2 Elephants, 2 Generals - 3 cards.
2 Elephants, 2 Grand Moguls - 2 cards.
Cards with no elephants - 5 (1 of each).
Totalling 21 in each suit, or 84 in all.
For the White cards (No symbol)
Elephants - 7 cards...