The game features players putting numbered bidding chips face-down onto the board sequentially. After the players have placed all of their chips, then each of the areas is resolved. The bottom part of the board is where players attempt to gather treasure tokens, which is the overall currency of the game. The middle part of the board features a number of special actions, which help the players cast spells, trade in their resource tokens, or block other players' actions. The top part of the board is where players use treasure tokens to purchase artifacts, and the player who can collect the most artifacts by the end of the game will be the victor.
The rulebook includes rules for both the "basic game" and a "magic version", using the magic cards. BoardGameGeek users nearly unanimously prefer the latter and don't recommend playing without the magic cards.
A 3-page rules PDF for Aladdin's Dragons. This document covers setup and rules of play, but is not exhaustive or repetitive. It assumes that you have the rulebook for reference. These Quick Rules are based on the 2000 Rio Grande Games edition.
Note that while most of the language has been re-written from the original English rulebook, some parts have been taken verbatim from the rulebook. While this simplified rule-set has been compiled by me to bring further clarity to the rules, the copyright of the rules herein remain with the designers and/or publishers of Aladdin's Dragons.
Complete condensed rules for Aladdin’s Dragons. (Artifact and spell card descriptions are not included.) Version 1.2 corrects the token limit on palace rooms and notes that player must have tokens in palace guard space (or use key artifact) to pass the guard.