OGRE and its sequel G.E.V., are tactical ground combat games set in the not-so-distant future. In 2085 A.D., armored warfare continues - faster and deadlier than ever. Hovercraft, tanks and infantry slug it out with tactical nuclear devices. But the most feared weapon of all needs no human guidance. It's a giant cybernetic tank called the OGRE.
The basic OGRE game gives one player a force of infantry and armor, and a command post he must defend. The other player has only one unit - but it's an OGRE. It's an even match. Advanced games allow solitaire or multi-player action, with OGREs on both sides.
This is an entry on RPGG: GURPS Ogre includes character and vehicle descriptions, a future timeline, a discussion of the world of the Ogres, and the Armor Unit Combat System, a quick way to resolve battles involving player characters and get back to the roleplaying!
This is a scenario that I created for the Fan Scenario Contest announced on December 20th, 2013. SJG has finally announced the winners, and sadly, my scenario was not chosen. Even though it wasn't a finalist, I still think it's pretty good. It introduces a new game mechanic "commandeer" that lets you steal disabled enemy units.
Please check it out and let me know what you think!
I made up this crude Ogre weapons range ruler after a young boy and his dad showed up for a few sessions. The young kid was quite good at the game but couldn't remember the ranges of the Ogre weapons, so I made this up and printed it out for him.
This method of solo play is a combination of the card method from http://www.sjgames.com/ogre/articles/uncertain.html) and dice method from
http://toltrin.blogspot.com.au/2011/04/new-look-at-playing-ogre-solo.html and includes copies of the cards.
This PDF has dividers for the "Barbarians at the Gate" sponsored counter sheets by Drew Metzger. Designed for organizing your forces in style! Special thanks to Drew Metzger for supplying high quality logos and assistance in the design.
This PDF has dividers for the 4 base game factions, Nihon Empire, and a generic no logo set. Designed for organizing your forces in style! Each page has a full compliment of dividers. Note that some factions don't have all unit types but they were added for possible expansions and completeness.
So you've got 28+ pounds of Ogre, but you still can't answer the questions that vex your soul: can I scrounge enough HWTs to play Hammer and Anvil as intended? Do I have sufficient Nihon Marines to invade San Francisco? Can I manage to fill an entire GEV map with swamp overlays? And do I finally have enough counters to run Body Blow in all its oversized glory?
The ODE configurable counter manifest gives you a single place to list all the ODE stuff you've accumulated -- base games, Kickstarter exclusives, third-party add-on sheets, and even the 2013 Convention Assault Pack promo -- and tabulates all the bits, sorted by type and faction.
This update corrects the manifest for the Nightfall counter pack.
The Quick Briefing document provided for supporting the Ogre Launch Party 19/20 October, for the Strategic & Tactical Objective Counter sheet - one of the $4.5K Sponsored Counter Sheets, designed by yours truly.
My thanks to Daniel for all his help in finishing this at very short notice. It provides a brief snapshot of what is on the Counter Sheet (low-res picture of sheet here: http://www.sjgames.com/ogre/sponsored-counters/)
The Scenario Book will expand on these details further.