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Board Game Entry
Information
Designed By
Art By
Published By
Year Published
2000
# of Players:
3 − 5
User Suggested # of Players
Best with 4 players
Recommended with 3, 4, 5 players
(8 voters) [poll]
Playing Time
60 minutes
Mfg Suggested Ages
10 and up
User Suggested Ages
(no votes yet)
(0 voters) [poll]
Language Dependence
No necessary in-game text
(1 voter) [poll]
Category
Mechanic
Primary Name
Merchants of Amsterdam
Alternate Names
アムステルダムの商人
Kaufleute von Amsterdam, Die
Veilingmeesters van Amsterdam, De
Expanded By Show Expansions »
Families
Description Edit | History

Players are attempting to be in first or second place majorities in a variety of categories throughout the game. These include commodity markets, trading colonies, and warehouses in Amsterdam.

On a player's turn, that player draws three cards and decides how to resolve them for the turn. A player can either remove the card from the game, keep it for him or herself, or put it up for auction. The cards allow players to advance or place one of their markers in the various categories.

There are also time-marker cards which, when drawn, move the game through various "historical" phases until the last which ends the game. The historical phases follow a period of time in the history of Amsterdam which can range from no effect, to scoring rounds for particular categories, to bonuses, and towards the end of the game to some penalties as wars begin to disrupt business markets.

The unique twist in the game is that the game comes with a spring-driven auction clock to perform the Dutch auctions throughout the game. You start the clock and it ticks down as all of the players hold their hands ready close by. The idea is that as time passes the cost of the card lowers and it is simply an issue of who will pay for it first by slapping down on the clock and thus stopping it at a certain price.

More Information Edit | History

We have found that having the auction clock available for a 'free for all' is not working well. Things get scattered on the table, knocked over, and it's by no means safe from arguments about 'who was first'.
So in our group we delegate one player with good reactions to take charge of the clock, and the first player to yell 'Bid' gets the knockdown on the auction. Consensus about where the knockdown occurred and who was first to pipe up is always reached in seconds.

The stated 'game time' of 60 minutes is optimistic i.m.o. We've spent double that time on one game with 5 players.

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5 Auction cards as alternative for the clock
Instead of using the clock, the Mayor flips these cards one by one until someone is willing to pay the price on the cards. It's quiet, reliable and easy & doesn't change the mechanics of the game.
2009-05-19
0 Teaching aid for Merchants of Amsterdam - in Hebrew
המערך אינו הסבר ממצה של חוקי המשחק אלא אמצעי עזר לשחקן המסביר את חוקי המשחק לשחקנים חדשים
2009-04-28
0 Merchants of Amsterdam Tuckboxes with artwork. Not for sleeved cards.
Merchants of Amsterdam tuckboxes with artwork. Not for sleeved cards. Created for the Jumbo German version of the cards. Artwork recreated from a damaged game box.
2008-12-14
1 Mercaderes de AMSTERDAM - Reglas (resumen).jpg
Spanish rules summary - REGLAS (en resumen)
2006-01-10
0 Time Track.jpg
Time track - scan of symbols & their meanings
2006-01-05
3 Merchants of Amsterdam Aid.doc
produced by Godfrey Colhoun edited by Ivan Hanley
2004-05-04
4 Merchants of Amsterdam.PDF
English rules in PDF
2001-07-03
0 KVA.HTML
English Rules
2001-01-31
Statistics
User Rank: 471
Num Ratings: 903
Average Rating: 6.81
Standard Deviation: 1.17
Num Views: 43545
GeekBuddy Analysis: Analyze
Similarly Rated: View
Avg. Game Weight: 2.7 moreinfo
Fans: 0
Personal Comments: 376
Users Owning: 1152
Users Wanting: 48
Users Trading: 59
Has Parts For Trade: 0
Want Parts In Trade: 1
Price History: View
Total Plays: 645
Plays This Month: 1
User Information
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