Information
Designer
Artist
Publisher
Year Published
1994
# of Players
1 − 4
User Suggested # of Players
Best with 2 players
Recommended with 1, 2 players
(2 voters) [poll]
Mfg Suggested Ages
12 and up
Playing Time
360 minutes
User Suggested Ages
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Category
Mechanic
Primary Name
Lost Victory: Manstein At Kharkov, Winter 1943
Alternate Names
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ObjectID: 5351
Description Edit | History

(from GMT website:)

Lost Victory puts you in command of the opposing forces in the winter 1943 campaign. A unique integrated Ops Phase lets you choose what your units do and when they do it without any artificial limits on when they can move and fight. This system is complemented by a system of combat bonuses that lets you choose just the right weapons for each battle you fight. Together, they give you unparalleled control over your armies. But watch out: if the wrong HQ is coordinating an attack or units from too many different formations are involved, you can find your perfect attack coming apart at the seams. Then you may face every commander's nightmare: the dreaded SNAFU that leaves your assault in shambles and your career in doubt.

Game features:

  • Fast-paced game system built around integrated Ops Phase in which players can freely combine movement, combat, support and bombardment operations in any desired order.
  • Realistic combat system that includes artillery, tank, antitank, and engineer effects, assault bonuses for penal battalions and the influence of C3I. Special SNAFU system models -- what happens when military planning goes awry. *Multiplicity of unit types, including motorized infantry, panzergrenadiers, heavy tanks, assault guns, flammpanzers, recon, motorcycle, cavalry, partisans, ski troops, commandos, katayushas, armored trains and ersatz units.
  • Special rules for weather, recon, reaction, HQ's, fuel depletion, urban uprisings and Soviet recruitment.

TIME SCALE: 3 days per turn
MAP SCALE: 6 kilometers per hex
UNIT SCALE: Regiment / Brigade
NUMBER OF PLAYERS: One to four
PLAYING TIME: 2-12 hours

DESIGNER David James Ritchie
DEVELOPER Gene Billingsley
ART DIRECTOR Rodger B. MacGowan
MAP ART Mark Simonitch and Joe Youst
COUNTERS John Kranz

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More Information Edit | History
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Pg. 1
Lost Victory: Manstein At Kharkov, Winter 1943
Nick: 
First edition
Publisher: GMT Games
Artist: Rodger B. MacGowan, Mark Simonitch
Year: 1994
Product Code: 9407
Size: 12.20 x 9.20 x 1.70 inches
1.10 pounds
English
Release Date:  
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Pg. 1 of 1
2 Backhand Blow
Vassal module for Backhand Blow Scenario in the game. Created by import from nice looking Aide De Camp module.
English
2012-06-17
0 Back Hand Blow games.
ADC to Vassal module using Vassal version 3.19.
English
2012-06-16
2 Festung Kharkov Battle for Vassal
I converted the ADC to a Vassal module. I used Vassal version 3.19.
English
2012-06-16
2 Festung Kharkov
Sorry, this is one of the vmod's for playing the game. I loaded the wrong file.
English
2012-06-14
6 Play Aid
Contains the items from the back of the rule book, plus Distrupted, Unsupplied, and No Ops effects. In addition, retreat through ZOC and some other embedded in the rule book items.
English
2012-02-07
4 Errata, New Rules, Q&A
Updated. The setup errata had errata (was missing the correct hex) and there is map errata: hex 1401 is an Axis supply source.
English
2011-11-28
4 Errata, New Rules, Q&A
Errata, New Rules, and Q&A
English
2011-10-19
1 LV Game Log.doc
Reminders and Game Turn Log
2001-10-29
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Statistics
Board Game Rank: 3750
War Game Rank: 704
Num Ratings: 104
Average Rating: 7.05
Standard Deviation: 1.75
Num Views: 28959
GeekBuddy Analysis: Analyze
Similarly Rated: View
Avg. Game Weight: 3.5
Fans: 5
Personal Comments: 57
Users Owning: 437
Users Wanting: 6
Users Trading: 27 [find trade matches]
Has Parts For Trade: 0
Want Parts In Trade: 0
Price History: View
Total Plays: 33
Plays This Month: 0
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