Information
Designer
Artist
Publisher
Year Published
# of Players
User Suggested # of Players
(no votes yet)
(0 voters) [
poll ]
Playing Time
Mfg Suggested Ages
User Suggested Ages
(no votes yet)
(0 voters) [
poll ]
Language Dependence
(no votes yet)
(0 voters) [
poll ]
Honors
Subdomain
Category
Mechanic
Expansion
Expands
Family
Primary Name
A Gleam of Bayonets: The Battle of Antietam
Alternate Names
Website
Detailed, regimental-level recreation of the Battle of Antietam/Sharpsburg . Each hex covers 120 yards, while each strength point is the equivilent of 50 men or 1 artillery gun. Each game turn represents 20 minutes of time.
This is Volume 7 of the original SPI / TSR Great Battles of the American Civil War series.
A Gleam of Bayonets: The Battle of Antietam
Publisher: TSR
Artist: Ivor M. Janci, Kitty Thompson
Year: 1983
Product Code: Stock No. 00343
Size: 11.70 x 9.05 x 2.05 inches
English
View
Corrections
Link Image
Recommendations
1
Tracker
Excel spreadsheet to keep track of losses, ammo, BCE, division and corps withdrawal and VPs. Artillery OB is based on a variant I researched but can easily be amended for the OB as per the game
2009-01-29
3
BurnsideVictory.zip
A single map scenario covering the IX Corps attack at the end of the day. Updated and corrected to match CB Gamebox (5/18/08). - Greg Blanchett
2007-03-10
3
GBACWRAC.pdf
Quick Reference chart for GBACW games (original rules)
2005-05-04
1
GBACW_Errata.pdf
two page quick sheet of all errata for GBACW for SPI/TSR
2005-05-04
1
GBACWerrata.pdf
One-Sheet PDF of Official errata and addendum to SPI GBACW
2005-05-01
1
GBACWRAC.pdf
Handy chart of vital rules for SPI GBACW series
2005-05-01
Sort:
Name
Rank
Num Ratings
Average Rating
Average Weight
Num Owned
Prev. Owned
For Trade
Want in Trade
Wishlist
Comments
Year Published
Category:
Abstract Strategy
Action / Dexterity
Adventure
American Civil War
American Indian Wars
American Revolutionary War
American West
Ancient
Animals
Arabian
Aviation / Flight
Bluffing
Book
Card Game
Children's Game
City Building
Civil War
Civilization
Collectible Components
Comic Book / Strip
Deduction
Dice
Economic
Educational
Electronic
Environmental
Expansion for Base-game
Exploration
Fantasy
Farming
Fighting
Game System
Horror
Humor
Industry / Manufacturing
Korean War
Mafia
Math
Mature / Adult
Maze
Medical
Medieval
Memory
Miniatures
Modern Warfare
Movies / TV / Radio theme
Murder/Mystery
Music
Mythology
Napoleonic
Nautical
Negotiation
Novel-based
Number
Party Game
Pirates
Political
Prehistoric
Print & Play
Puzzle
Racing
Real-time
Religious
Renaissance
Science Fiction
Space Exploration
Spies/Secret Agents
Sports
Territory Building
Trains
Transportation
Travel
Trivia
Video Game Theme
Vietnam War
Wargame
Word
World War I
World War II
Zombies
Mechanic:
Acting
Action Point Allowance System
Area Control / Area Influence
Area Enclosure
Area Movement
Area-Impulse
Auction/Bidding
Betting/Wagering
Campaign / Battle Card Driven
Card Drafting
Chit-Pull System
Co-operative Play
Commodity Speculation
Crayon Rail System
Deck / Pool Building
Dice Rolling
Hand Management
Hex-and-Counter
Line Drawing
Memory
Modular Board
Paper-and-Pencil
Partnerships
Pattern Building
Pattern Recognition
Pick-up and Deliver
Point to Point Movement
Press Your Luck
Rock-Paper-Scissors
Role Playing
Roll / Spin and Move
Route/Network Building
Secret Unit Deployment
Set Collection
Simulation
Simultaneous Action Selection
Singing
Stock Holding
Storytelling
Tile Placement
Time Track
Trading
Trick-taking
Variable Phase Order
Variable Player Powers
Voting
Worker Placement
Pg. 1 of 0
User Information
Use this tool to rate games, save comments, and manage your collection.