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Board Game Entry
Information
Designed By
Art By
Published By
Year Published
2003
# of Players:
2 − 4
User Suggested # of Players
Best with 4 players
Recommended with 2, 3, 4 players
(10 voters) [poll]
Playing Time
60 minutes
Mfg Suggested Ages
12 and up
User Suggested Ages
10 and up
(4 voters) [poll]
Language Dependence
Extensive use of text - massive conversion needed to be playable
(7 voters) [poll]
Category
Mechanic
Primary Name
Dungeoneer: Tomb of the Lich Lord
Alternate Names
Dungeoneer : Le Tombeau du Seigneur des Liches
Dungeoneer: Die Katakomben des Hexenmeisters
Dungeoneer: Grobowiec Króla Nieumarłych
Dungeoneer: La Tomba del Signore dei Lich
Dungeoneer: La Tumba del Lord Liche
Expanded By Show Expansions »
Families
Description Edit | History

Dungeoneer - Perilous Adventures in an Ever-Changing Labyrinth.

In Dungeoneer, you take up the mantle of a great Hero set out to prove your valor in the Tomb of the Lich Lord. To triumph over your rivals, you will need to explore the labyrinth of corridors, defeat the heinous monsters, overcome nefarious traps and be the first to complete all your Quests. But beware, the gods are fickle and to test their Heroes even further, they often bestow upon them Banes as well as Boons.

Game Description:

This simple card game is very reminiscent of Wiz-War. Players are dealt one of 4 Heroes, each with varying movement, fighting and magic abilities. The Dwarf for example is very tough, but has no magic value at all. Each Hero also has a value for hit points, the amount of Treasure he can have (carry) at any time and also the number of "Boons" (special abilities) he may have. Players are dealt 3 quest cards initially in front of them (public knowledge) and have 5 Adventure cards in hand.

Each turn a player may:

  • Discard unwanted cards and draw back to 5 cards.
  • Play Encounters and/or Bane cards (always on opponents never on yourself).
  • Build the Dungeon.
  • Move (collect Peril and Glory tokens).

Players will collect Peril tokens as they move which then makes them targets for others to play Encounter/Bane cards against them (Encounter/Bane cards have a fee to play - which is paid for by the person who the card is played ON with Peril tokens). This simple mechanic balances the game by spreading the attacks around as you can't attack someone that can't pay the Peril price.

Players attempt various quests (some are simple die rolls in a certain room, some are tough combat and some a series of things to do), with each completed quest having your Hero "go up a level" which increases his abilities.

Treasures & Boons help you, Banes, Traps & Encounters hurt you (which are played on you by other players).

The dungeon map is different each time as it is made up of cards played one at time onto the table by each player.

This game was introduced at DunDraCon 2003, in San Ramon, Ca. There are several planned expansions, and two special cards available by mail if you purchased at the convention.

First game in the Dungeoneer Series.

More Information Edit | History

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2 Automatic DungeonLord
La verdad es que las reglas originales del juego no me acaban de molar, así que he hecho esta variante en la que los jugadores pueden ser compañeros de fatigas o enemigos acérrimos. El DungeonLord es manejado de manera automática.
2009-06-27
0 Aide de jeu en Francais (par Kratos38)
D'autres aides ici : http://kratos38fr.googlepages.com/home
2009-05-02
2 Dungeoneer Card Dividers
Use these dividers to separate your cards in a deck box or card coffin. Useful if you have combined several decks into one giant deck.
2009-03-25
14 1980s style rules for Dungeoneer
This is the rule booklet I've been using for Dungeoneer. I have a liking for the old rulebooks from 1980s board games (eg. West End Game, Avalon Hill etc) so I modeled these rules on those in an effort to make it easy to look up rules on the fly. Based on rules revision v2.3 Version 1.11 fixes the rules mistake for the "Bloodstained Gate" card.
2009-03-12
1 Resumen de reglas
Abstract rules (spanish).
2008-11-03
6 Dungeoneer Player mat
Player mat for all sets. I just wasn't satisfied with other mats around so I did one myself. It's A5 size (2 mats in an A4 paper). I'm actually thinking that this mat is a bit small. I might throw in an A4 version if enough people care.
2008-06-14
3 Tuckboxes to use with standard card sleeves v.1.0
Did you think to put your Tomb of the Lich Lord cards in standard card sleeves? And then what? Where do you put them now? The original box will not be able to hold them anymore so this are two boxes to carry this game around, while the cards are well protected inside those sleeves. Just print this PDF and cut along the edges and use double sided tape (I worked this is to be the best method but YMMV) to put them all together.
2007-11-01
8 Dungeoneer Hero Standees Set 2
This is the 2nd set of standees I've created which include "Call of the Lich Lord" and "Wrath of the Serpent Goddess". Useful for those not wanting to cut up their original cards.
2007-10-21
8 DungeoneerPlayerMatv1.1.pdf
RangerRob's Dungeoneer Player Mat v1.1 - Summary of rules and easy card organization.
2007-09-14
3 Tuckbox_Tomb_of_Lich_Lord.zip
Tuckbox to use with standard card sleeves protectors
2007-08-30
Statistics
User Rank: 1029
Num Ratings: 1315
Average Rating: 6.30
Standard Deviation: 1.42
Num Views: 107322
GeekBuddy Analysis: Analyze
Similarly Rated: View
Avg. Game Weight: 2.2 moreinfo
Fans: 5
Personal Comments: 575
Users Owning: 2021
Users Wanting: 84
Users Trading: 103
Has Parts For Trade: 2
Want Parts In Trade: 0
Price History: View
Total Plays: 1156
Plays This Month: 0
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