This simulation game re-creates the longest, most complex, and least understood conflict in US history in all of its military and political aspects.
The rules include detailed treatment of movement, terrain, search and destroy operations, special operations, firepower, air mobility, riverines, brigade-level formations, limited intelligence and auxiliary units in each scenario. The scenarios start out small with Operation Starlite, and slowly build in complexity, introducing more rules, until the entire Campaign Scenario which covers the entire war from 1965 to 1975 and introduces South Vietnamese politics, morale and commitment, strategic bombing, reinforcements, and pacification.
The GENERAL Index Article List:
VG-4 (General 21/3),Finding the Tunnel's Light,Strategy,3,Winning the Viet Nam Campaign Game,Tony Curtis
VG-5 (General 21/4),Hunting the Viet Cong,Strategy,3,Winning Viet Nam Tactics,Tony Curtis
VG-6 (General 21/5),The Marine's Alternative,Variant,7,A Viet Nam Variant,Carlo Amato
VG-8 (General 22/1),The Sword and the Juggernaut,Strategy,4,The NLF Offensive in Viet Nam,George Windau
The Wargamer Article Index:
33: Review by Joe Miranda, and response by designer Nick Karp
39: Response by playtester Tony Curtis to Miranda
58: Variant by Gary Hladik for US going into Laos to cut the Ho Chi Minh trail, including small b&w extension map covering the Savannakhet-Tchepone corridor
60: More rules changes and additions suggested by Hladik
I have compiled official errata, Q&A, and rules discussions from various sources and compiled them into one document. I make no claims about the accuracy of the document, it is only to provide some guidance on how to interpret certain rules.
This form should help keep track of the combat and casualty strengths, combat odds, terrain and the all important pursuit modifiers, please improve it if you have a better version
This EXCEL workbook is designed to keep track of the Population Control for each region in the full campaign game. It is intended to be used as a hard copy rather than on a computer. Anyone wishing to convert it to a working soft copy can simply establish the links in the EXCEL file.
Each year from 1965 through 1975 is a different Worksheet.
This EXCEL workbook is designed to provide the US player with all record sheets required for the full campaign game. It is intended to be used as a hard copy rather than on a computer. Anyone wishing to convert it to a working soft copy can simply establish the links in the EXCEL file.
Each year from 1965 through 1975 is a different Worksheet.
This EXCEL workbook is designed to provide the NLF player with all record sheets required for the full campaign game. It is intended to be used as a hard copy rather than on a computer. Anyone wishing to convert it to a working soft copy can simply establish the links in the EXCEL file.
Each year from 1965 through 1975 is a different Worksheet.