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Information
Designer
Artist
Publisher
Year Published
2003
# of Players
2 − 5
User Suggested # of Players

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Playing Time
60 minutes
Mfg Suggested Ages
10 and up
User Suggested Ages
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[poll]
Language Dependence
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Honors
Subdomain
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Category
Mechanic
Expansion
Expands
Family
Primary Name
Polterdice
Alternate Names
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ObjectID: 5784
Description Edit | History

Polterdice is set in a haunted mansion in which treasures have been stashed away by ghosts.

Players move their men ("meeples", if you will) up sets of stairs hoping to be the first to reach the top of the staircase. Which staircases you can move up and how much you can move are determined by rolling 8 dice and combining them into pairs. When one of a player's men reaches the top of a staircase, he gets treasure as well as the option of challenging the Polterdice (ghosts of the former inhabitants of the mansion whom you must "capture" for additional treasure) for more money. If he loses the challenge, it goes to the next player on the staircase and so-on until someone wins or everyone loses. The key mechanic is deciding how to "spend" your dice rolls on which men in which part of the mansion.

The designers note that the game is inspired by Can't Stop, and is therefore dedicated to Sid Sackson (who died during the production of the title).

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New $14.95 3-Oct-2009 flag
New AU $40.00 11-Dec-2008 flag
New $19.95 20-Jul-2006 flag
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0 polterdice rules.pdf
Official Rules (PDF)
2003-07-03
Statistics
Board Game Rank: 7743
Num Ratings: 99
Average Rating: 4.57
Standard Deviation: 1.35
Num Views: 20728
GeekBuddy Analysis: Analyze
Similarly Rated: View
Avg. Game Weight: 1.2
Fans: 0
Personal Comments: 56
Users Owning: 157
Users Wanting: 1
Users Trading: 19 [find trade matches]
Has Parts For Trade: 0
Want Parts In Trade: 0
Price History: View
Total Plays: 71
Plays This Month: 0
Linked Items Relationship: Expansions for this Game
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Popular Tags: Strategy [+] SGH_Unplayed [+] 2 [+] 60min [+] 3 [+] SGH_WillingToPart [+] 4 [+] Yes [+] 5 [+] Dicefest [+] [View All]
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