In a faraway land, the Elves, Dwarves, Orcs, and Hobgoblins stand on the brink of war. After years of failed peace negotiations, they have finally decided to take up arms and stand ready to fight.
Which is great news for you. Because you'll be selling them their weapons.
The Sword Merchants is an economic game set in a fantasy land, where players manufacture four different weapons and sell them to various warring races races. Demand for each type of weapon will differ throughout the game, but a well-crafted weapon will last longer. The more weapons that are sold to a particular region, the more likely that region will go to war.
On each turn, players can forge weapons, equip an army (which gets them money), buy craft (to build better weapons), or take a Kindom Card (for special powers).
Players earn money for equipping armies. It's permitted (and encouraged) to sell your weapons to both sides of the same battle. The more armies that are equippedin a specific battlefield, the more likely that battlefield will erupt into war. Armies risk being defeated in a battle, but surviving armies earn money for surviving. After all, someone has to get paid for sharpening all those weapons...
The player with the most money at the end of the game wins.