War of the Ring Collector's Edition is a strategic wargame in a fantasy setting where one player takes control of the Free Peoples, and the other player controls Shadow Armies. As with the standard version of this game, one can win a military victory, either as Sauron and the Shadow Armies if he conquers a certain number of Free People cities and strongholds, or with similar conditions when playing as Fellowship and Free People. The game may also be won by the Free People by completing the quest of the Ringbearer and trying to get secretly to Mount Doom to destroy the One Ring. Hidden movement prevents Sauron's awareness of the real intention of his enemies and keeps him looking across Middle Earth for the precious Ring. The Free People player must balance the need to protect the Ringbearer from harm, against the attempt to raise a proper defense against the armies of the Shadow, so that they do not overrun Middle Earth before the Ringbearer completes his quest.
Limited and different choices are offered each turn through the roll of action dice which dictate the type of actions may be performed. The choices range from personal character actions to political and military decisions through which to develop your winning strategies.
The War of the Ring Collector's Edition brings all that was in the base game and introduces factions, new characters and new events from the expansion, including Galadriel, the Balrog, the Ents, Dunlendings, Siege Towers, Catapults, Corsairs, and more. It is a complete game with updates to the original game rules and incorporates the expansion rules and cards to allow for new strategies to play out. This increases both the offensive options of the Shadow Forces and defensive options of the Free Peoples. This all-in-one version of the game is deeper, more comprehensive, and offers both more, and more difficult, choices of what path to pursue to victory, and where to spend one’s resources. The additional armies and characters of this version also enrich the theme and make it more true to the entire Tolkien saga of the Ring War.
- Gorgeously painted wooden and resin box expertly crafted to resemble an ancient elven tome. Its cover adorned with elvish calligraphy.
- Individual velvet-lined compartments, which accommodate the game’s many components.
- 246 exquisitely hand-painted miniatures (including a special Gollum figure previously only available through promotions, and a never-before-seen Nazgûl figure).
- An updated game board, 25% larger than that of the standard edition.
- Revised, larger, and easier to read game cards.
- All-new art by John Howe as well as elvish calligraphy by Daniel Reeve and David Salo.
- An embroidered velvet bag to use for drawing Hunt tiles.
- Specially-molded marbled dice and updated tokens.
- An updated 80-page rulebook, faux leather-bound, featuring a gold-embossed title, and several full page, full color illustrations by John Howe.
War of the Ring Collector's Edition FAQ.
Together with the CE version of the rules this is the up to date rules for War of the Ring.
Updated June 28th 2011.
These cards replace the previous ones. Two changes were made. First, typos and mistakes were fixed, so the text correctly matches that on the cards from the collector's edition. Secondly, the cards have been resized so they are the same dimensions as the cards from the standard version of the game for easy sleeving.
Zip file 3 of 3 which contains pages 7-10
This is Version 2 of this file
Version 2: Spotted an error in the original page 7, the Elven Leaders were in a beige background but actually are all on the board at game setup so should be green.
This is version 2 of this file.
The Nazgul unfortunately were visiting their auntie in the shire when I sent the first version out and were missed off. They now appear on page 6 all refreshed and ready to scare the living daylights out of those pesky hobbitses.
Zip file 1 of 3 which contains pages 1-3
(approx 5mbytes)
This zip file contains 3 jpegs which when printed provide scaled inserts of each figure for the trays in War Of The Ring Collectors Edition. The inserts ensure you know where to put figures back after the game.
In addition to knowing where the figures go back, the inserts are colour coded to assist in game setup:-
Green background - These are starting armies, this allows you at a glance to check you've setup the start layout correctly.
Blue background - These are either the Fellowship or expansion characters
Beige Background - These are reinforcements and won't be on the game board at the start
The inserts are specifically scaled to fit the different sizes of holes in the trays, if you want them a little less snug...
2 pages with high resolution photographs of the miniature trays (print - shrink to fit if you use letter format - laminate, cut, and put into each tray as a reference). Includes one bonus photograph of the tray refit for the Special gift box - for the refit see here:
http://www.boardgamegeek.com/thread/501408/bonus-figures-where-do-they-go