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Information
Designed By
Art By
Published By
Year Published
1999
# of Players:
2 − 6
User Suggested # of Players

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Playing Time
45 minutes
Mfg Suggested Ages
10 and up
User Suggested Ages
(no votes yet)
[poll]
Language Dependence
(no votes yet)
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Category
Mechanic
Primary Name
Knights of the Rainbow
Alternate Names
Expanded By
Families
Description Edit | History

Knights of the Rainbow is from FX Schmid USA. The box rates the game for 2-6, the rules rate it for 2-4, and the body of the rules refer to a maximum of five players. It is recommended that players stay within the 2-4 range, where 3 players seems ideal, otherwise the benefits of the honor cards (see below) are far too strong.

Players start with seven strength, two gold, and no cards. On each turn a player can flip one, two, or three cards from the deck, keeping one of them and discarding the rest. All of a player’s cards are kept face-up, stacked by type so everyone can see them.

Players win by knocking out all opponents or having the highest score after three passes through the deck. Most of the cards are distributed among five color-coded types: strength, force, gold, magic, and honor. The player with the most cards of each type gains an advantage, usually at the start of his turn. The simplest of these increase a player’s strength or gold, or decrease other players’ strength. The leader in magic can trade any of his cards for any card from the discard pile, or sacrifice any one of his own cards to destroy an opponent’s card.

Honor works differently. Shuffled into the deck are four “King’s Favor” cards. When one of these is turned up, the player with the most honor gets two gold, two strength, or the top card from the deck. Misfortune cards are the dark side of the same coin, forcing loss of gold, strength, or cards from all players. Many cards bear a rainbow icon, however, and the player showing the most rainbows at the top of their stacks is protected from Misfortune.

A player can spend gold at the end of his turn to buy another card from the deck, decrease an opponent’s strength, or trade cards with an opponent. A player losing his last strength is knocked out of the game. Anyone who survives to the third appearance of the Long Live the King card (which triggers a reshuffle) scores a point for each magic card, strength, and gold they have. The highest total wins.

More Information Edit | History

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1 Knights of the Rainbow player aid - small
Six copies per 8.5x11" piece of paper
2008-07-18
Statistics
Board Game Rank: 5468
Num Ratings: 58
Average Rating: 4.78
Standard Deviation: 1.49
Num Views: 8533
GeekBuddy Analysis: Analyze
Similarly Rated: View
Avg. Game Weight: 1.0 moreinfo
Fans: 0
Personal Comments: 20
Users Owning: 81
Users Wanting: 2
Users Trading: 17 [find trade matches]
Has Parts For Trade: 0
Want Parts In Trade: 0
Price History: View
Total Plays: 22
Plays This Month: 0
Linked Items Relationship: Expansions for this Game
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