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Board Game Entry
Information
Designed By
Art By
Published By
Year Published
2010
# of Players:
3 − 6
User Suggested # of Players
Best with 6 players
Recommended with 4, 5, 6 players
(3 voters) [poll]
Playing Time
60 minutes
Mfg Suggested Ages
10 and up
User Suggested Ages
10 and up
(2 voters) [poll]
Language Dependence
(no votes yet)
(0 voters) [poll]
Category
Mechanic
Primary Name
Cosmic Encounter: Cosmic Incursion Expansion
Alternate Names
Expanded By
Families
Description Edit | History

This is the first expansion set for the Fantasy Flight Games version of Cosmic Encounter. Expected release date is February 2010.

Taken from the Fantasy Flight web site:

Over the years, alien empires have risen and fallen. The Vacuum has failed to eliminate the Zombie, the Virus has spread far and wide, and the Loser has turned defeat into victory. 50 different species have tried to conquer the galaxy, and each have made their mark on the universe. Their warring has not gone unnoticed.

20 new alien cultures are now racing towards the site of the conflict. They each want to carve out their own piece of the galaxy for themselves. Over the coming weeks, we will be revealing the aliens that may be familiar to some of you (reprints of past favorites) and unveiling aliens no one has ever seen before. The first on our list is a blast from the past; the Sniveler!

In addition we will reveal the newest additions to the Cosmic Encounter universe. From the game-changing Cosmic Quakes to the bounties held within the Reward deck, these additions are sure to spice up your quest for galactic dominance.

Every game has seen five races converge to do battle for control of an empire. Now, the galaxy gets crowded. A sixth race appears to do battle, and the sixth member of your play group is able to join you. Cosmic Incursion allows a sixth player to get in on the fun.

Cosmic Encounter puts you in charge of the fate of an alien race. Each flavor of extraterrestrial strives to be the first to conquer five enemy colonies and establish themselves as the dominant life form. Every faction has a unique power, a power they intend to use to crush their enemies. With over 50 aliens to choose from no two games will be the same.

More Information Edit | History
  • Playing pieces (ships, planets, destiny cards, and colony marker) for a sixth (orange) player.

  • 20 alien powers (10 classic and 10 new):

  • An optional 32-card "Reward deck" which provides new incentives for allying with the defense and which will include at least the following:
    • Kickers, which multiply your Attack card, your Compensation, or your opponent's ships lost in a failed deal
    • Rifts, a mechanic that makes its official debut in this edition of CE
    • Attack -01, -04, -07
    • Negotiate (Crooked Deal), which grants +1 cards in Compensation or +1/-1 on ships lost due to failure to deal
    • Another Cosmic Zap, another Card Zap, and apparently some additional new artifacts
    • Some new Reinforcements, up to a +6
    • Another Morph

http://geekdo-images.com/images/geekmbs/mb_10563_0.jpg Cosmic Incursion fan

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2 Cosmic Incursion rules
From the Fantasy Flight Games website
2010-01-11
Statistics
Board Game Rank: 0
Num Ratings: 22
Average Rating: 9.00
Standard Deviation: 1.13
Num Views: 18472
GeekBuddy Analysis: Analyze
Similarly Rated: View
Avg. Game Weight: 2.6 moreinfo
Fans: 18
Personal Comments: 26
Users Owning: 110
Users Wanting: 77
Users Trading: 1 [find trade matches]
Has Parts For Trade: 0
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Linked Items Relationship: This Game Expands | Expansions for this Game
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Rank 74
Num Ratings 2415
Average Rating 7.55
Average Weight 2.47
Owned 2528
Prev. Owned 83
For Trade 52
Wanted in Trade 283
Wishlist 996
Comments 740
Year Pub. 2008
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