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Urban Sprawl (2011)

Average Rating: 7.15/10
Board Game Rank: 472
Strategy Game Rank: 250
Information
Designer
Artist
Publisher
Year Published
2011
# of Players
2 − 4
User Suggested # of Players
Best with 3 players
Recommended with 2, 3, 4 players
(46 voters) [poll]
Playing Time
180 minutes
Mfg Suggested Ages
12 and up
User Suggested Ages
12 and up
(9 voters) [poll]
Language Dependence
Extensive use of text - massive conversion needed to be playable
(10 voters) [poll]
Honors
Subdomain
(20 voters) [vote]
Category
Mechanic
Expansion
Expands
Family
Primary Name
Urban Sprawl
Alternate Names
Website
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ObjectID: 62220
Description Edit | History

Game Overview:
Urban Sprawl is a game for 2-4 players. Urban Sprawl abstractly models the growth of a town into a thriving city into a teeming metropolis.

Players assume the roles of entrepreneur, tycoon and politician -- each helping in the development of a hypothetical "Anywhere, USA." Wealth and Prestige will be earned and spent throughout the game. Buildings will rise only to later be demolished for better and larger fare.

Throughout the game players will gather valuable Permits. These will result in either a wealthy Investment or the foundation of a new building Contract. Players will strive to become dominant in one or more building Zones in order to acquire beneficial political offices.

All of this eventually leads to the end game - a vibrant metropolis that is revered around the world - when the player with the most Prestige will be crowned the winner.

Game Play:
The grid of streets on the board provides the framework for building the small town. The buildings will be placed within the grid and identified with control markers (wooden cubes) to show each player’s contribution to the growing urban area. Each building’s value is determined by the cumulative Wealth and Prestige values of the block in which is it constructed.

At the start of a player’s turn he may discard one or more Building Permit cards from hand as "Investments," gaining Wealth in doing so. Next that player gets 6 "Action Points" (APs) with which to spend on any of the the following activities:

• Acquiring new Building Permit cards from those available to choose;
• Constructing new buildings from those currently available;
• Acquiring a "Favor" -- a Building Contract that only that player can build.

Each activity carries with it a variable cost in APs, depending on where the chosen card lies on the board.

Once a player has spent his APs it’s time for a quick reset phase in readiness for the next player’s turn. It is during this phase that events can occur, elections can be held for the various political offices, and players receive payouts in Wealth and Prestige. Wealth payouts provide funding for new buildings while Prestige payouts provide victory points.

Generally, players will be trying to build in areas that provide better payouts. Players are also looking to construct more buildings of a particular "zone" - Government, Residential, Industrial or Commercial - in order to help them win an election, as the politicians each confer a special ability to the player holding the office. Many of the buildings also provide a one-time bonus as they are built, and players can benefit from construction in the right neighborhoods.

Throughout the game, the values of the buildings will generally increase as the town grows into a city and then a large metropolis. Neighborhoods that were once valuable can become run down and new city centers spring up as the urban areas sprawl out across the grid.

When the game ends, players will conduct a final scoring of each Prestige row, earn points based on accumulated Wealth, and score bonus points for political offices held -- after which the player with the highest Prestige total wins the game.

Playing time is about 45 minutes per player.

Game Development by Kai Jensen

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Pg. 1
14d 21h 55m
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16d 12h 47m
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17d 18h 13m
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22d 12h 51m
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6d 16h 5m
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Ended
0 bids
21d 19h 21m
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16d 1h 22m
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11d 19h 53m
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More Information Edit | History

Components:

  • Game board
  • 4 player mats
  • 144 wooden cubes in four player colors
  • 4 wooden cylinders in four player colors
  • 1 orange wooden pawn
  • 165 cards:
    • 54 in the Building Permit deck
    • 37 in the Town deck
    • 37 in the City deck
    • 37 in the Metropolis deck
  • Four sheets of die-cut tiles:
    • 144 buildings
    • 24 Vocations
    • 6 Politicians
    • 1 Contractor
    • 6 Wealth markers
    • 3 Prestige markers
    • 1 Active Player marker
    • 1 Extra Favor marker

http://www.gmtgames.com/p-296-urban-sprawl.aspx

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Pg. 1
Urban Sprawl
Nick: 
English first edition
Publisher: GMT Games
Artist: Chad Jensen, Rodger B. MacGowan, Chechu Nieto, Eric Williamsmore»
Year: 2011
Product Code: GMT1116
Size: 12.20 x 9.20 x 3.20 inches
4.90 pounds
English
Release Date:  
Released
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5 Block Value Calculator for Urban Sprawl
Updated version with two different board orientations
2012-01-03
9 Urban Sprawl Property Value Calculator (.xls) v1.0
This is a MS Excel spreadsheet that allows you to easily see the property values for all blocks. The lowest value block(s) will be in red and the highest value block(s) will be in green.
2011-12-30
0 Urban Sprawl Player Aid
A simple player aid that contains the text of all of the politician cards.
2011-12-30
3 concise reference sheet by hecose
Reference sheet useful for quick referencing and provides a structured summary for teaching the game. If you are interested in ref sheets for other games that I’ve made (>200), a complete set is available at my boardgame blog, http://hiewandboardgames.blogspot.com/2010/12/concise-reference-sheets.html
2011-12-25
1 Urban Sprawl Deutsche Regeln
Übersetzung der Regeln (ohne Bilder und Beispiele)
2011-12-07
5 Nederlandstalige spelregels - deel 2
Dutch rules - part 2, version 1. With the permission from Tony Curtis at GMT.
2011-11-09
5 Nederlandstalige spelregels - deel 1
Dutch rules - part 1, version 1. With the permission from Tony Curtis at GMT.
2011-11-09
18 Buildings card list for Urban Sprawl.
same file in xls format. .. and thanks everyone!
2011-11-03
8 Tuck Box for Planning Cards
Tuck Box for Planning Cards
2011-10-31
8 Tuck box for Town cards
Tuck box for Town cards
2011-10-31
Statistics
Board Game Rank: 472
Strategy Game Rank: 250
Num Ratings: 783
Average Rating: 7.15
Standard Deviation: 1.67
Num Views: 143164
GeekBuddy Analysis: Analyze
Similarly Rated: View
Avg. Game Weight: 3.3
Fans: 72
Personal Comments: 317
Users Owning: 1399
Users Wanting: 206
Users Trading: 52 [find trade matches]
Has Parts For Trade: 0
Want Parts In Trade: 1
Price History: View
Total Plays: 1696
Plays This Month: 52
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