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Information
Designer
Artist
Publisher
Year Published
2011
# of Players
2 − 4
User Suggested # of Players
Best with 3 players
Recommended with 2, 3, 4 players
(79 voters) [poll]
Mfg Suggested Ages
12 and up
Playing Time
180 minutes
User Suggested Ages
12 and up
(18 voters) [poll]
Language Dependence
Extensive use of text - massive conversion needed to be playable
(20 voters) [poll]
Subdomain
(32 voters) [vote]
Category
Mechanic
Primary Name
Urban Sprawl
Alternate Names
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ObjectID: 62220
Description Edit | History

From the publisher's website]:

Game Overview:

Urban Sprawl is a game for 2–4 players. Urban Sprawl abstractly models the growth of a town into a teeming metropolis.

Players assume the roles of entrepreneur, tycoon, and politician—each helping in the development of a hypothetical "Anywhere, USA." Wealth and Prestige will be earned and spent throughout the game. Buildings will rise only to later be demolished for better and larger fare.

Throughout the game players will gather valuable Permits. These will result in either a wealthy Investment or the foundation of a new building Contract. Players will strive to become dominant in one or more building Zones in order to acquire beneficial political offices.

All of this eventually leads to the end game—a vibrant metropolis that is revered around the world—when the player with the most Prestige will be crowned the winner.

Game Play:

The grid of streets on the board provides the framework for building the small town. The buildings will be placed within the grid and identified with control markers (wooden cubes) to show each player's contribution to the growing urban area. Each building's value is determined by the cumulative Wealth and Prestige values of the block in which is it constructed.

At the start of a player's turn he may discard one or more Building Permit cards from hand as "Investments," gaining Wealth in doing so. Next that player gets 6 "Action Points" (APs) with which to spend on any of the the following activities:

• Acquiring new Building Permit cards from those available to choose;
• Constructing new buildings from those currently available;
• Acquiring a "Favor"—a Building Contract that only that player can build.

Each activity carries with it a variable cost in APs, depending on where the chosen card lies on the board.

Once a player has spent his APs it's time for a quick reset phase in readiness for the next player's turn. It is during this phase that events can occur, elections can be held for the various political offices, and players receive payouts in Wealth and Prestige. Wealth payouts provide funding for new buildings while Prestige payouts provide victory points.

Generally, players will be trying to build in areas that provide better payouts. Players are also looking to construct more buildings of a particular "zone"—Government, Residential, Industrial, or Commercial—in order to help them win an election, as the politicians each confer a special ability to the player holding the office. Many of the buildings also provide a one-time bonus as they are built, and players can benefit from construction in the right neighborhoods.

Throughout the game, the values of the buildings will generally increase as the town grows into a city and then a large metropolis. Neighborhoods that were once valuable can become run down and new city centers spring up as the urban areas sprawl out across the grid.

When the game ends, players will conduct a final scoring of each Prestige row, earn points based on accumulated Wealth, and score bonus points for political offices held—after which the player with the highest Prestige total wins the game.

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More Information Edit | History

Components:

  • Game board
  • 4 player mats
  • 100 paper bills in 1/5/10/20 denominations
  • 144 wooden cubes in four player colors
  • 4 wooden cylinders in four player colors
  • 1 orange wooden pawn
  • 165 cards:
    • 54 in the Building Permit deck
    • 37 in the Town deck
    • 37 in the City deck
    • 37 in the Metropolis deck
  • Four sheets of die-cut tiles:
    • 144 buildings
    • 24 Vocations
    • 5 Politicians
    • 1 Contractor
    • 6 Wealth markers
    • 3 Prestige markers
    • 3 highest/lowest block value markers
    • 1 Active Player marker
    • 1 Extra Favor marker

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Versions
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Pg. 1
Urban Sprawl
Nick: 
English first edition
Publisher: GMT Games
Artist: Chad Jensen, Rodger B. MacGowan, Chechu Nieto, Eric Williams (I)more»
Year: 2011
Product Code: GMT1116
Size: 12.20 x 9.20 x 3.20 inches
4.90 pounds
English
Release Date:  
Released
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Files
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[Browse »]  [Upload File »] Language:
Pg. 1 of 2 »
3 Urban Sprawl Building Tracker
Helps to reduce the time to count the buildings in play. Take a cube of the players color to track the amount of the buildings. Feel free to change it.
English
2014-01-21
12 One Page Urban Sprawl - Version 1.0
Version 1.0 – A single page file which defines the ways victory points are scored, the turn sequence, and brief mechanics of the Build Permit and Contract cards. Also includes the immediate and game-end effects of the Politicians.
English
2013-01-21
14 Block Value Calculator for Urban Sprawl
Updated version with two different board orientations
English
2012-01-03
13 Urban Sprawl Property Value Calculator (.xls) v1.0
This is a MS Excel spreadsheet that allows you to easily see the property values for all blocks. The lowest value block(s) will be in red and the highest value block(s) will be in green.
English
2011-12-30
3 Urban Sprawl Player Aid
A simple player aid that contains the text of all of the politician cards.
English
2011-12-30
10 concise reference sheet by hecose
Reference sheet useful for quick referencing and provides a structured summary for teaching the game. If you are interested in ref sheets for other games that I’ve made (>200), a complete set is available at my boardgame blog, http://hiewandboardgames.blogspot.com/2010/12/concise-reference-sheets.html Note: minor enhancements
English
2011-12-25
6 Urban Sprawl Deutsche Regeln
Übersetzung der Regeln (ohne Bilder und Beispiele)
German
2011-12-07
9 Nederlandstalige spelregels - deel 2
Dutch rules - part 2, version 1. With the permission from Tony Curtis at GMT.
Dutch
2011-11-09
8 Nederlandstalige spelregels - deel 1
Dutch rules - part 1, version 1. With the permission from Tony Curtis at GMT.
Dutch
2011-11-09
27 Buildings card list for Urban Sprawl.
same file in xls format. .. and thanks everyone!
English
2011-11-03
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Statistics
Board Game Rank: 796
Strategy Game Rank: 444
Num Ratings: 1637
Average Rating: 6.84
Standard Deviation: 1.64
Num Views: 244234
GeekBuddy Analysis: Analyze
Similarly Rated: View
Avg. Game Weight: 3.3
Fans: 107
Personal Comments: 616
Users Owning: 2399
Users Wanting: 124
Users Trading: 188 [find trade matches]
Has Parts For Trade: 2
Want Parts In Trade: 3
Price History: View
Total Plays: 3596
Plays This Month: 0
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