Year Published
# of Players
User Suggested # of Players
Best with 2 players
Recommended with 2 players
(29 voters) [poll]
Mfg Suggested Ages
14 and up
Playing Time
90 minutes
User Suggested Ages
(13 voters) [poll]
Language Dependence
Moderate in-game text - needs crib sheet or paste ups
(10 voters) [poll]
(65 voters) [vote]
Primary Name
Commands & Colors: Napoleonics
Alternate Names
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Description Edit | History

Commands & Colors: Napoleonics allows you to re-fight epic battles of the Napoleonic era. In this core volume, the focus is on the French and the British, two bitter rivals in the struggle for European preeminence during the time of Napoleon.

As with other games in the Commands & Colors genre, units in both armies can only move and fight when ordered. The command playing cards supply those orders, providing an element of luck that creates a fog of war and presents players with both challenges and opportunities. You must maximize your opportunities by playing your command cards judiciously. How well you handle the diverse units, their weapons, and the terrain, will determine victory.

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More Information Edit | History

Core Game Contents

  • 1 Mounted Battlefield Gameboard
  • 4 Sheets containing 56 double-sided Terrain Tiles and 2 Infantry in Square tracks
  • 70 Command cards
  • 8 Battle dice
  • 6 Label sheets for French, British and Portuguese block and dice
  • 3 National Unit Reference Cards
  • 1 Rule Book
  • 1 Scenario Booklet containing 15 battle scenarios
  • 340 Blocks

193 small dark blue, red and brown blocks for foot units (including 13 spare blocks)
87 medium dark blue, red and brown blocks for cavalry (including 10 spare blocks)
60 rectangular dark blue, red and brown blocks for leaders and artillery (including 12 spare blocks)

A note from designer Richard Borg:

The Napoleonic historical period has always been one of our favorites and was actually the second historical game that we developed using the Commands & Colors system. The C & C: Napoleonics rules at first glance may seem more complex than other Commands & Colors games, but if you are familiar with the game system, you are only a few short steps away from taking Command. Even if you have never played before, learning the fundamentals of the game system is straightforward and will be an enjoyable endeavor.

For the game group in Orlando, C & C: Napoleonics is one of our favorites. There is a wealth of subtle and bold features that set it apart from other historical periods and it truly embraces the tactical doctrines of France and the various nations that fought against Napoleon.

·The Napoleonic period showcases a unique balance between the roles of Infantry, Cavalry and Artillery on the battlefield.

·In combat, a unit's battle strength is directly tied to the number of blocks present in the unit. Therefore, as a unit suffers block losses its combat effectiveness is reduced.

·An Infantry unit, by forming square, can reduce the effectiveness of the most gallant Cavalry charge.

·Artillery in combined arms combat along with an Infantry or Cavalry melee attack can produce the most devastating results.

·As with other Commands & Color games, the battle dice resolve combat quickly and the Command cards provide a fog of war and will present players with new challenges and opportunities for victory.

·When in Command, the battlefield tactics you will need to execute conform remarkably well to the historical advantages and limitations inherent to each Napoleonic Army. For example, as the French Commander you will want to maneuver your infantry units into a position to take advantage of their melee attack dice bonus. While a British Commander will want his line infantry to take up a defensive position and stand and volley fire with a dice bonus. The other major powers also have similar seemingly simple advantages that can impact a battle and will influence your Command style for that army.

The core C & C: Napoleonics game will feature French, British and Portuguese troops, while the expansions will showcase one Coalition army that opposed Napoleon.

The Napoleonic historical period is one of my favorites and although it has taken some time to bring it to market, I truly believe, after working with the guys at GMT on Commands & Colors: Ancients, this will be a perfect fit and another outstanding game product.

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Pg. 1
Commands & Colors: Napoleonics
GMT Games Second Printing
Publisher: GMT Games
Artist: Pierre Benigni, Pascal da Silva, Donal Hegarty, Rodger B. MacGowan, Mark Simonitchmore»
Year: 2012
Product Code: 1014-12
Size: 12.00 x 9.00 x 3.00 inches
5.50 pounds
Release Date:  
Link Image
Commands & Colors: Napoleonics
First Edition
Publisher: GMT Games
Artist: Rodger B. MacGowan
Year: 2010
Product Code: 1014
Size: 12.00 x 9.00 x 3.00 inches
5.50 pounds
Release Date:  
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Title | Hot | Recent
[Browse »]  [Upload File »] Language:
Pg. 1 of 8 »
0 Regolamento italiano
Versione italiana del regolamento
3 Battle Log
This is a battle log that I created that will allow you to record your plays of Commands & Colors: Napoleonics. This PDF includes all scenarios from base set and all expansions through Generals, Marshals, & Tacticians, with each scenario laid out in historical order. Data fields include scenario, historical date, expansion, French player, Allied player, French score, Allied score, victory, and date played.
8 CCN Player Aid - Ekengren
I didn't particularly like any of the other player aids. I authored this super condensed version. Print images A and B on 8x11 card stock. or..... PDF version also attached. Version 2.0
2 Dice box for C&C: Napoleonics
A small tuck box, sized to hold the eight dice that come with the Commands & Colors: Napoleonics game. A4-sized PDF (also prints on US-letter paper).
4 La prise de Ratisbonne 23 avril 1809
La prise de Ratisbonne. pdf. angl / fr.
16 Command & Colors: Napoleonics - Terrain Tile Effects Chart
This is version 1.03 of my own Terrain Effects Chart. The Terrain Effects Chart of GMT is nice. One thing that I dislike however, is the small numbers and extra text at the bottom. In my version, its more user friendly (for me anyways). Perhaps some other players can use it too, therefore, here it is.
5 Le siège de Toulon 16-17 décembre 1793.
Le siège de Toulon, 16-17 décembre 1793. vsav - vassal.
3 commands and colors napoleonics en solo
CCN solo rule. angl. pdf.
1 La bataille de Montebello - 9 juin 1800.
La bataille de Montebello - 9 juin 1800 - vsav - vassal.
1 La bataille de Zürich - 25-26 septembre 1799 (vers 14 h)
La bataille de Zürich - V 2 la fuite des russes (the great escape) - 25-26 septembre 1799. vsav - vassal.
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Board Game Rank: 209
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Num Ratings: 1529
Average Rating: 7.97
Standard Deviation: 1.46
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Linked Podcasts/Periodicals
Pg. 1
I've Been Diced! episode 64: Richard Borg
+1 Con & +1 Per, November 2012: Dominicon report, Bits and Pieces
16.05 MB
Point 2 Point 47: Game Rankings and Command and Colors: Napoleonics
96.45 MB
Episode Eleven of The Gaming Gang
95.27 MB
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