An Area-Impulse game based on the game engine pioneered in Storm Over Arnhem and developed through Breakout: Normandy. Monty's Gamble: Market-Garden covers the airborne drive into Holland in 1944 using the same basic system as Breakout: Normandy (with infiltration from Turning Point: Stalingrad thrown in). The game features a basic game (4 days) and an extended game (5-10 days), and a game layout (including rules, examples of play, etc.) very similar to Breakout: Normandy.
OPERATIONS Special Issue No. 1, Summer 2008 - "XXX Corps, A Race to Arnhem: German Strategy for Monty's Gamble" by S. Tod Whitehurst. Note also that this issue's bonus countersheet contains 17 replacement counters for Monty's Gamble.
Operations Special Issue No. 2, Summer 2009 - "Fortress Holland: 1940- A Monty's Gamble: Market Garden Variant" by David Meyler and Kenn Dunn. The issue included 72 combat counters and about another 30 information markers (mostly German control and Dutch Disrupted markers).