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Symbol (2010)

Average Rating: 8.11/10
Board Game Rank: N/A
Abstract Games Rank: N/A
Information
Designer
Artist
Publisher
Year Published
2010
# of Players
2
User Suggested # of Players

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Playing Time
20 minutes
Mfg Suggested Ages
8 and up
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Language Dependence
No necessary in-game text
(1 voter) [poll]
Honors
Subdomain
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Category
Mechanic
Expansion
Expands
Family
Primary Name
Symbol
Alternate Names
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ObjectID: 63661
Description Edit | History

This abstract battle simulation game is played on a 7x7 grid divided into three areas and nine regions. Players use green, blue, white, red, and black pieces symbolizing the Aristotelian elements (earth, water, air, fire) and the element of "death" to control the board’s regions and attempt to kill their opponent’s leader piece.

The game has a number of different themes available, ranging from modern combat to space conflict, science fiction, fantasy, classical civilization, and medieval war.

It plays a lot like chess with more freedom to select and customize a starting army and an empty board which fills as the players develop their strategy and use their leader's power to reinforce the battle with more units.

Each player chooses 15 pieces of whichever five main unit colors in whatever numbers they prefer as their army, plus one leader piece.

Each unit has different rules for movement and powers, and as the players take turns vying for positional control and attempting to kill enemy pieces, they can also combine their pieces into stacks, conferring multiple powers or more optional movements to the stack of pieces. On a player’s turn she can use the power of any one of her pieces on the board (which generally involve movement, pushing and killing enemy units, or adding new units to the board). She could also use the powers of multiple pieces if those pieces occupied the same space on the board and formed a stack.

Knowing when to stack and unstack pieces and clever tactical use of the powers of the pieces are key to winning the game.

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New €29.00 11-Jun-2010 flag
More Information Edit | History

Awards:

- 3rd winner of the NESTORGAMES continuous abstract game design contest

Packs of 30 pieces can be purchased separately (6 air, 6 land, 6 water, 6 fire, 6 death), so you can freely configure your army.

You can play Alchemy with the Symbol pieces too.

Microbadges:

mb Symbol Fan - Air
mb Symbol Fan - Death
mb Symbol Fan - Fire
mb Symbol Fan - Land
mb Symbol Fan - Leader
mb Symbol Fan - Water

Versions
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Pg. 1
Symbol
Nick: 
English first edition
Publisher: nestorgames
Artist: Néstor Romeral Andrés
Year: 2010
Size: 7.87 x 1.97 x 1.97 inches
0.20 pounds
English
Release Date:  
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5 Symbol Simple Player Aid Card
Summarizes all rules of the game Symbol on a small card (front and back); helpful for new players and shows how few rules the game really has (even though they become quite complex when they combine!)
2010-09-07
10 SYMBOL rules by NESTORGAMES
SYMBOL rules, re-structured into 'basic' and 'advanced' by Ben himself.
2010-06-12
3 SYMBOL rules by NESTORGAMES
SYMBOL rules by NESTORGAMES
2010-06-07
4 Symbol Rules, English, v 1.3
English; minor language and art changes for consistency; a couple of additional names in the acknowledgments.
2010-01-26
4 Rules for Symbol - English
Full Rules of the standard Symbol game, in English, with move diagrams, player aids, and more. Posted by Designer.
2009-12-17
Statistics
Board Game Rank: N/A
Abstract Games Rank: N/A
Num Ratings: 7
Average Rating: 8.11
Standard Deviation: 0.87
Num Views: 9078
GeekBuddy Analysis: Analyze
Similarly Rated: View
Avg. Game Weight: 2.8
Fans: 7
Personal Comments: 11
Users Owning: 22
Users Wanting: 10
Users Trading: 0 [find trade matches]
Has Parts For Trade: 0
Want Parts In Trade: 0
Price History: View
Total Plays: 28
Plays This Month: 0
Linked Items Relationship: Expansions for this Game
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Pg. 1
Rank N/A
Num Ratings 2
Average Rating 9.00
Average Weight 0.00
Num Owned 5
Prev. Owned 0
For Trade 0
Want in Trade 0
Wishlist 0
Comments 2
Year Published 2011
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