Players race their rafts along a variable game board. First one to reach the river mouth wins. Players advance their rafts by matching the symbol on their die to the next one on the river tiles. On a player's turn, he may roll his own die or someone else's. He then advances his own raft down the river. Anchors (don't move) and suns (wild) add more chaos to the mix. For players age 4 and above.