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(Not best with any number)
Recommended with 2, 3 players
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Playing Time
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8 and up
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No necessary in-game text
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Magdar is a light game of risk management with a board that is slowly destroyed over the course of play. Players control dwarves mining mithril and gems on a randomly assembled tile-based board. After each player's turn, he or she rolls a die and chooses a tile with that number on it at one end of the board for Magdar to destroy. Any dwarves on the destroyed tile are sent back to the cavern entrance and lose anything they were mining at the time. The game ends when one row of tiles has been completely destroyed. Scoring is based upon having a good mix of mithril and gems. Other elements such as claim jumping are added in the advanced version of the game.
20d 16h 22m
0 bids
6d 8h 39m
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5d 10h 17m
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24d 23h 43m
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26d 19h 57m
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26d 18h 56m
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21d 8h 45m
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Components
1 rule book (in Danish, English, French, German, Italian, Norwegian, and Swedish)
1 cave entrance base
1 cave
1 six-sided die
1 magdar base
1 magdar entrance counter
2 plastic stands
4 ruinic circle counters
4 berserk counters (with dwarf symbols)
4 lure counters (with magdar symbols)
4 special boulder tiles (adamantine, gemstone, exploding, and salamander)
8 dwarf tokens (2 blue, 2 green, 2 red, and 2 yellow)
11 mithril counters
23 gem counters (3-2s, 5-4s, 7-8s, 5-16s, and 3-32s)
32 basic boulder tiles
ŠŠ°Š³Š“аŃ
Publisher: Smart Ltd
Artist: Jesper Ejsing, Scott Nicely, Brian Schomburg
Year: 2005
Size: 8.00 x 6.00 x 2.00 inches
Russian
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Magdar
Publisher: Fantasy Flight Games
Artist: Jesper Ejsing
Year: 2003
Product Code: MA05
Size: 8.00 x 6.00 x 2.00 inches
Czech, Danish, Dutch
, English, German, Italian, Swedish more»
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Pg. 1
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2003
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