Serving Cthulhu is fun... except for all those other cultists out to get you. So get them first!
Cthulhu Dice lets you drive your rivals mad...very, very quickly. Players take turns rolling the big, beautiful, custom 12-sided die, embossed with tentacles, Elder Signs, and more. Destroy your opponents' sanity! Better yet, steal it. But watch out for Cthulhu – when he comes up, he takes sanity from everyone! Eighteen glass Sanity marbles are included. Lose all your marbles and you're mad. The last sane cultist wins...unless everyone goes mad together. Then Cthulhu wins!
When playing I found everybody always needed the chart of what the symbols stood for so I just made small sheets and printed so I can hand one to everybody who is playing. I folded them in half and laminated them. The rules are on the back.
Hope it helps you.
So I recently played a game of Cthulhu Dice with 10 people. Now the game is said to only go up to 6 because there are only enough counters for 6 players. Rather then buy more counters, I decided to just design and print a score card for all ten players. I guess this method could extend the game to 18 players, or more if you use other tokens.
This is a 'victorian-style' tuckbox for the game, including the glass markers, d12 and instructions. The box is approximately the same size as the blister-pack, and the components pack roughly the same way. I print the pdf out with Adobe Reader X, on letter-size 110lb cardstock, using no page scaling.
Cut it out on the lines, then fold on the dotted/dashed lines. The white tabs get glued or double-sided taped, to hold things together.
Here's an as-built image of the box (note: it's the small one on top :P):
The box inspiration was a combo of a period german chalk box and a vintage Mc'Ilhenny's Tabasco label. Materials were a scan of an antique book...