Information
Designer
Artist
Publisher
Year Published
2004
# of Players
2
User Suggested # of Players
Best with 2 players
Recommended with 1, 2 players
(7 voters) [poll]
Mfg Suggested Ages
14 and up
Playing Time
240 minutes
User Suggested Ages
14 and up
(3 voters) [poll]
Language Dependence
Extensive use of text - massive conversion needed to be playable
(4 voters) [poll]
Honors
Subdomain
(14 voters) [vote]
Category
Mechanic
Expansion
Family
Primary Name
Downtown: Air War Over Hanoi, 1965-1972
Alternate Names
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ObjectID: 6613
Description Edit | History

DOWNTOWN is a game of air warfare over Hanoi. During the Rolling Thunder (1965-68) and Linebacker (1972) campaigns, Hanoi and the Red River Valley was the focus of American air operations intended to pressure North Vietnam's Communist leadership into ceasing their attacks on the South. Against large "packages" of US attack and support aircraft, the Vietnamese deployed a formidable array of anti-aircraft artillery (AAA) and Surface to Air Missiles (SAMs). They also had a force of MiG fighter jets.

Covering air operations from 1965 to 1972, Downtown simulates the clashes between American air power and the North Vietnamese air defence system. The United States player controls Air Force and Navy strikes into Route Packs 5 and 6 - the heart of the Vietnamese defences.

Packages include forces of bombers, fighters, recon planes, jamming aircraft and "Iron Hand" aircraft for suppression of enemy air defenses (SEAD). The US player's objective is to destroy ground targets. They can only succeed by integrating all the package elements to complete the mission with minimal loss.

The North Vietnamese player controls concentrations of AAA, Fire Can radar-directed artillery and SAM . They can launch MiG fighters to intercept the bomber streams aimed at 'Downtown' Hanoi. The Vietnamese player must disrupt enemy attacks.

The scale is 2.5 nautical miles per hex and 1 minute per game turn. Individual units are flight-sized air units (1-4 aircraft), battalion-sized SAMs (six SA-2 launchers), or multi-battery concentrations of AAA. Scenarios cover historical strike raids from the Rolling Thunder and Linebacker operations. Campaigns simulate raids taking place over the course of several days.

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More Information Edit | History

Downtown: Air War over Hanoi uses a similar system as Elusive Victory.

Downtown: Air War over Hanoi is expanded by the Dragon's Jaw module (C3i Magazine, issue 18).


Microbadge: mbmb

Versions
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Pg. 1
Downtown: Air War Over Hanoi, 1965-1972
Nick: 
GMT first Edition
Publisher: GMT Games
Artist: Rodger B. MacGowan
Year: 2004
Product Code: 0402
Size: GMT standard box
English
Release Date:  
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Files
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Pg. 1 of 2 »
12 Alternative Altitude Markers
Supplemental file with the same artwork in letter format, for those who cannot easily print the A4 version without scaling
English
2015-07-12
12 Defensive Planning Maps
AAA and SAM Planning maps for Solo rules Ver 1.2
English
2015-05-06
11 Downtown Flight Log Sheets
This is the flight log sheet that I use. I have added to the back sheet the information I find useful. As always if someone has any suggestions please feel free to contact me. This version has 4 bomb strength markers (as bombs can be dropped in 0.5 increments. I have only used it once or twice so don't know if I will retain it in future versions
English
2015-05-02
16 Game Sequence Flow Charts
This is the version 6.0 Game Flow Chart and tables. It has the updated SAM Firing Chart added to it
English
2015-05-02
15 Summary of Bombing Profiles
A summary of all things bombing Profile.
English
2012-11-03
13 merge of solo rules with SOP
I believe this document correctly outlines in detail how to play Downtown solo with minimal reference to the rule book. Formatting is very uneven as I was mixing apples and oranges as source documents. Please feel free to improve
English
2011-08-16
7 U.S. & DRV Logsheet for Solo Play
This combines both US and DRV log sheets with spaces for extra info into a 2 page PDF which may be printed on 2 sides of one sheet. Contains spaces for a/c speeds at combat/dash/laden/unladen contains spaces weather,detection level, early warning results and open airfields. Once filled out, this hopefully will save the solo player lots of time.
English
2011-08-01
12 Downtown: Surfin Bird VASSAL Replay
Here is a turn by turn vassal replay I did on my blog on Consimworld. This was my first game, so be gentle!! I hope you enjoy!
English
2011-07-08
7 Revised U.S. flight log
U.S. flight log with area to input speed data for up to 4 a/c types so the ADC need not be consulted once you begin the mission
English
2011-02-19
11 condensed rules merged with SOP
PDF version of previously uploaded file.
English
2011-02-10
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Statistics
Board Game Rank: 1233
War Game Rank: 103
Num Ratings: 354
Average Rating: 7.78
Standard Deviation: 1.53
Num Views: 97075
GeekBuddy Analysis: Analyze
Similarly Rated: View
Avg. Game Weight: 4.1
Fans: 47
Personal Comments: 196
Users Owning: 956
Users Wanting: 71
Users Trading: 29 [find trade matches]
Has Parts For Trade: 2
Want Parts In Trade: 1
Price History: View
Total Plays: 432
Plays This Month: 0
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Pg. 1
Rank N/A
Num Ratings 15
Average Rating 7.43
Average Weight 4.00
Num Owned 129
Prev. Owned 14
For Trade 0
Want in Trade 8
Wishlist 16
Comments 9
Year Published 2006
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I've Been Diced! episode 30: The games that got away
63.14 MB
2012-01-25
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