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Board Game Entry
Information
Designed By
Art By
Published By
Year Published
2004
# of Players:
2 − 8
User Suggested # of Players
(Not best with any number)
Recommended with 2, 3, 4, 5, 6, 7, 8 players
(2 voters) [poll]
Playing Time
120 minutes
Mfg Suggested Ages
12 and up
User Suggested Ages
(no votes yet)
(0 voters) [poll]
Language Dependence
(no votes yet)
(0 voters) [poll]
Category
Mechanic
Primary Name
Attack Vector: Tactical
Alternate Names
Expanded By Show Expansions »
Families
Description Edit | History

Skirmish scale (1-3 ships per player) space combat game with fast moving, highly realistic, 3-D movement and decision making mechanics.

Mechanically, the game plays in segmented movements (a'la Car Wars) with 8 per turn, and runs most of the decision making in parallel. This game encourages "fly by the seat of your pants", and is more like a first person flight sim than most minis games are. You actually feel like you're doing piloting or ship handling with this game. Most of the actions you do have a delay before you can do them again. Clever use of paper clips on abaci keep the timekeeping elements fluid and simple.

While there's science underlying the rules, it's carefully segregated into sidebars, so that only those people who care about it have to look at it. You don't need to be a science genius to play this game; the back of the box says "We do the scary math, so you can blow things up", and it's true, mostly due to play aid design.

More Information Edit | History
Images
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Files
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0 Hotglue method APID Cage Cut-outs for index cards.pdf
Version 1. 2 pages, color, for 3x5" index cards. To print correctly, turn off "Auto-rotate and center" mode. Instructions on how to use these can be found at http://www.boardgamegeek.com/thread/294746
2008-02-16
0 Templates for drawing APIDs pdf (Word format in archive)
Version 1, for Ping Pong balls, Adobe .pdf format (rescalable Word format in archive). 3 pages, B&W, for 3x5" index cards. To print correctly, turn off "Auto-rotate and center" mode. Instructions on how to use these can be found at: http://www.boardgamegeek.com/thread/294735
2008-02-16
0 VeRID (Velocity/Roll Info Display)
Version 3 of Alternative acceleration/velocity matrix (for either side of board) with instructions. Detaches velocity tracking from AVID, surrounded by a roll progress tracking ring.
2008-01-03
1 vms_vs_dv.pdf
Comparison of Attack Vector's movement vs. games like Full Thrust
2004-09-13
0 Lafayette_Surrenders.jpg
Wallpaper image showing some of the ships from the game
2004-09-13
4 AVT_Flyer.pdf
Promotional flyer describing key 3D features of the game
2004-09-13
Statistics
User Rank: 1328
Wargame Rank: 239
Num Ratings: 111
Average Rating: 7.37
Standard Deviation: 2.15
Num Views: 27686
GeekBuddy Analysis: Analyze
Similarly Rated: View
Avg. Game Weight: 4.0 moreinfo
Fans: 5
Personal Comments: 82
Users Owning: 207
Users Wanting: 41
Users Trading: 12
Has Parts For Trade: 0
Want Parts In Trade: 0
Price History: View
Total Plays: 282
Plays This Month: 0
User Information
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