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Year Published
2010
# of Players
3 − 10
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8 and up
Playing Time
15 minutes
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Primary Name
Knock Down, Drag Out: The Wild West Fighting Game
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ObjectID: 71890
Description Edit | History

from the back cover:

Let Loose in Cowskull Gulch!
It seems another free-for-all has erupted in The Thirsty Cactus, Cowskull Gulch’s only saloon. Knock Down, Drag Out lets you join the hectic melee of a Wild West bar fight. The rules are brutally simple and the action is fast-paced!
Punch, kick, and club your opponents-- be the last patron standing to win!

Components: 54 cards, a six sided die

In this game, each player has a character card with two sides: Healthy and Hurt. Each player starts out Healthy, with the Healthy side of the character card face up in front of them.

Each player draws three cards from the deck to form a starting hand. These cards describe various attacks (e.g. Punch, Kick, Uppercut), actions (e.g. Duck, Play Possum), or items (Firewater Bottle, Broken Chair Leg). As the game progresses, players may opt to spend their turn drawing more cards. The goal of the game is to be the last character standing in the saloon.

Players take turns attacking each other as the game proceeds. A punch, for instance, will injure the target on a d6 roll of 5+, while a kick will injure the target on a roll of 4+. If your target is injured, they flip their character card over to the "Hurt" side. If they are injured twice (before being healed), then they are knocked out.

A KO'd character falls to the floor (i.e. they push their character card into the center of the table). KO'd characters are in danger of being Tossed Out of the saloon (i.e. out of the game), if they cannot manage to get healed before this happens.

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More Information Edit | History

"Knock Down, Drag Out" (IPG0002) is a fast paced card game re-creating the hectic melee of a bar fight in a Wild West Saloon.

The game was co-designed by Brent Evanger and Nathanael (Nate) Christen.

"Knock Down, Drag Out" was fully developed by Evanger and Christen during the course of a car ride from Minneapolis, MN to Fargo, ND.

The "Knock Down, Drag Out" concept was partially a counterpoint to the more complex "Third and Long" game. Instead of "Third and Long's" 40-page rulebook, "Knock Down, Drag Out's" rules fit on a single page of paper. Where "Third and Long" takes around 1 hour to play, "Knock Down, Drag Out" requires 15 minutes or so (depending on the number of players). Finally, "Third and Long" is solely a 2-player game, while "Knock Down, Drag Out" can have up to 10 players.

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Knock Down, Drag Out: The Wild West Fighting Game
Nick: 
First edition
Publisher: Interaction Point Games
Artist: Alejandro Gutiérrez Franco
Year: 2010
Product Code: IPG0002
Size: 5.00 x 3.50 x 0.75 inches
0.38 pounds
English
Release Date:  
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0 Knock Down, Drag Out rules
The rules for Knock Down, Drag Out: The Wild West Saloon Fighting Game, (posted with permission).
English
2011-12-29
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Statistics
Board Game Rank: N/A
Num Ratings: 20
Average Rating: 5.90
Standard Deviation: 1.69
Num Views: 6138
GeekBuddy Analysis: Analyze
Similarly Rated: View
Avg. Game Weight: 1.3
Fans: 2
Personal Comments: 10
Users Owning: 41
Users Wanting: 3
Users Trading: 2 [find trade matches]
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Price History: View
Total Plays: 40
Plays This Month: 0
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