Drawn by powers as old as time itself, the spirits of light and the forces of darkness are gathering their strength. A line has been drawn between the heavens and the abyss. War is coming!
The Sacred Pool, an expansion for the classic board game Talisman, brings new excitement and tension to your quest for the Crown of Command! Four new playable characters (Chivalric Knight, Dread Knight, Cleric and Magus) join the race for power, and never-before-seen Alternate Ending cards ensure ample replayability. Meanwhile, Stable cards bring you useful equestrian followers, and Quest Reward cards give new incentives to complete the perilous Warlock Quests! In addition, The Sacred Pool presents new reasons to watch your character’s alignment. The inclusion of Neutral Alignment cards allow you to follow new paths in Talisman and possibly receive greater rewards...if you choose the right side.
Will you stand in the light or fall into darkness?
The Sacred Pool comes with 4 new characters and plastic figures, 72 new Adventure cards, 16 new Spell cards, 24 Quest Reward cards, 12 Stables Cards, 4 Neutral Alignment Cards, and 3 Alternative Ending Cards.
4 Character Cards and Plastic Character Figures (Cleric, Chivalric Knight, Dread Knight, Magus)
Playtesters: Elliott Eastoe, Andrea Goodenough, Judy Goodenough, Sally Karkula, Jason Little, Jon New, Mark O’Connor, Richard Tatge,
Thorin Tatge, Tim Uren, Barac Wiley, Kevin Wilson, and Sara Yordanov
The Toad King starts the game on the Cursed Glade space in the Middle Region. The Toad King is activated whenever a character rolls a "1" for his turn. The player takes his turn as normal, except that at the end of his turn he may choose to move either the Toad King or the Reaper. The Toad King can only move 1 space per turn when he is activated, but he may cross the Storm River at will, to any space directly opposite the one he is in. However, the Toad King cannot enter the Inner Region, Dungeon or Highland realm. Let the Toadings begin!!!