A game of real estate development and speculation. Players develop plots of land with different types of buildings (identified by color). Building types will pay off periodically depending on card draws - with the amount determined by the number of contrasting adjacent colors. Since expenses accrue every turn, but revenues are unpredictable, risky play can be very expensive, forcing players to take out loans - sometimes with pricey loan sharks who can send a player into a death spiral.
Discretion was published in 1978 first.
2nd Edition came out in 1982 with the award-sticker 'best 100 game of the year'
within a somewhat smaller box, different quality reg. content and slightly
changed rules (less money with 5 or more players)