In Chrononauts, each player becomes a time traveler, with a unique identity and a secret mission. During the game, players travel backwards and forwards through history, doing all those things people have always dreamed of using a time machine to do: Visiting the great moments of the past, peeking into the future, collecting up impossible artifacts and priceless works of art (at the moment just before history records their destruction), coming to grips with the paradoxes of time travel, and of course, changing pivotal events and altering the course of history itself. How would the timeline be different if Lincoln and JFK had not been assassinated? And is that the version of reality that you came from originally... the one you must return to in order to win? It's all packed into a fast and easy Fluxx-style card game that will take you to the beginning of time and back again.
In the course of working on an unofficial canadian history variant, I took the excellent cardlist spreadsheet uploaded by penguinix and added a couple of sheets reformatting the list into the actual play layout. I may make some more updates to this and/or upload another new variant with canadian history.
Did you think to put your Chrononauts cards in Yu-Gi-Oh! card sleeves? And then what? Where do you put them now? The original box will not be able to hold them anymore so this are two boxes to carry this game around, while the cards are well protected inside those sleeves. Just print this PDF and cut along the edges and use double sided tape (I worked this to be the best method but YMMV) to put them all together.