With the new hero-game "Quest" players experience exciting adventures at the gaming table, that unfold just like a cinematic tale.
In a chain of exciting quests, most players take on the role of heroes while another player is their antagonist - the Questmaster. He controls all the challenges that the other players cooperatively have to master with the clever use of their skills and abilities.
Each of the quests build up on the previous ones and through the course of the campaign both the Questmaster and the players become stronger and therefore the gaming-experience more intense.
The personal development of the heroes through the course of several games will be continued with further expansions, that will add new heroes, more quests, more abilities and new dire enemies.
Thjs is a translation of the new Enhanced Toughness Bonus as it appears in all expansions and onthe Pegasus website.
It replaces the toughness bonus in the basic rules and solves problems around gameplay difficulty and play with more than 4 players.
Eigentlich braucht man für Quest ja keinen Meisterschirm aber ich dachte mir was solls.^^
Habe die einzelnen Elemente einfach mit Klebestreifen befestigt. Zudem kann man die Rückseite der Elemente nach bedarf auch noch bedrucken.
QUEST - ISLAND OF PERIL.docx (443 KB)
This is Quest: A Time Of Heroes, Island Of Peril scenario. Z-Man games have given permission for the upload. Quest is a game of Pegasus Spiele, Straßheimer Str. 2, D-61169 Friedberg - www.pegasus.de. This content is published with permission by Pegasus and is not considered an official publication.
This is the intro to Quest: A Time Of Heroes, Island Of Peril scenario and includes new cards and a map. Z-Man games have given permission for the upload, and MicroTactix have given permission to use some of their graphics. Quest is a game of Pegasus Spiele, Straßheimer Str. 2, D-61169 Friedberg - www.pegasus.de. This content is published with permission by Pegasus and is not considered an official publication."
This file is a fan-made translation of the promotional adventure "Der goldenen Schädel" that was created for the SPIEL '10 fair. The translation was done with permission by Pegasus Spiele.
The adventure is meant as a prequel to the campaign included in the base game and it is advised to play this adventure before you start the basic campaign, so you can get used to the different tests.