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Board Game Entry
Information
Designed By
Art By
Published By
Year Published
1982
# of Players:
2 − 2
User Suggested # of Players
Best with 2 players
Recommended with 2 players
(8 voters) [poll]
Playing Time
150 minutes
Mfg Suggested Ages
12 and up
User Suggested Ages
16 and up
(1 voter) [poll]
Language Dependence
No necessary in-game text
(2 voters) [poll]
Category
Mechanic
Primary Name
Rommel in the Desert
Alternate Names
Expanded By Show Expansions »
Families
Description Edit | History

Rommel in the Desert is a pre-"Front" game touching on the conflict between the British and Germans in North Africa during WWII. A game of maneuver, each side has to move with precision and know when to strike, since a cut in supply spells disaster for either side. The supply system is card driven. The game comes with a well painted map of North Africa and 100 wooden blocks to represent the British and Germans.

This title uses Columbia Games Block system. While there are variations in the rule sets for each of their games none the less all of their games are based on block system. Basically this means that rather than the traditional use of counters to represent units on the map the game instead uses wooden blocks that stand upright and with unit details only shown on one side of the blocks. This does two things: First it provides an easy way of producing a "fog of war" because your opponent can not tell, save through good memory, what type of unit a specific piece is and it’s current strength. Second, by having the blocks stand on end it provides a way to keep track of a units strength by rotating the block so the current strength is the top number. Most war games have some type of mechanism that lets units take steps in their overall strength. Counters normally have at most two steps because of they only have two sides, however blocks have four and so now you can easily keep track of twice the amount of detail that many other war games provide. With the use of blocks Columbia has provided a way of adding a good deal of depth to their war games without adding further complex layers of bookkeeping and thus allow for interesting and relatively short sessions of play.

Home Page: http://www.columbiagames.com/cgi-bin/query/cfg/zoom.cfg?product_id=3421

More Information Edit | History

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12 Keith A 's RITD notes in letter size and pdf
Contrary to Keith's title, the file was not letter sized. http://www.boardgamegeek.com/file/info/17773 Converted into letter size pdf with permission from original author, Keith A.
2008-03-05
5 ROMMEL IN THE DESERT REGLAS_1.02.pdf
RULES IN SPANISH (version 1.02) - REGLAS EN ESPAÑOL (versión 1.02) por Felipe Santamaría
2007-04-21
4 ConciseRefSheet03 - Rommel in the Desert.ppt
Concise reference sheet for teaching the game and easy reference
2007-02-23
1 Build Up Phase Record Chart1.doc
Chart to track BPs, using spare blocks as counters
2006-10-18
2 RitD Notes v2.xls
Extensive Player Aid for Rules in Excel. Fits on 8.5 x 11 front/back
2006-07-12
1 rommel_errata.html
Richard Wein's unofficial errata (This is pre-2004 errata for the original edition)
2006-02-01
12 ritd_v2.pdf
corrected player aid by wizardless
2005-12-22
0 RitD Notes.xls
Player Aid for Rules in Excel. Fits on 8.5 x 11 front/back
2005-05-31
1 Rommel BattleBoard1.PNG
Battle Board with Unit type division
2005-02-07
2 Rommel Battleboard .jpg
Battleboard (hi-res)
2005-02-04
Statistics
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Wargame Rank: 121
Num Ratings: 502
Average Rating: 7.71
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