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Bantu (1955)

Average Rating: 6.60/10
Board Game Rank: N/A
Abstract Games Rank: N/A
Information
Designer
Artist
Publisher
Year Published
1955
# of Players
2 − 4
User Suggested # of Players
Best with 4 players
Recommended with 2, 3, 4 players
(3 voters) [poll]
Playing Time
30 minutes
Mfg Suggested Ages
8 and up
User Suggested Ages
8 and up
(1 voter) [poll]
Language Dependence
No necessary in-game text
(1 voter) [poll]
Honors
Subdomain
(6 voters) [vote]
Category
Mechanic
Expansion
Expands
Family
Primary Name
Bantu
Alternate Names
Website
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ObjectID: 8990
Description Edit | History

This is the earliest known racing game that does not use dice for the engine, or even contain any elements of luck (according to Parlett and others). A 2nd edition was never published. It was reviewed by Phil Orbanes in Games and Puzzles Magazine #68 under the heading of "Great Games that Never Made It." It has been modified slightly and released as a kit by Paul Jefferies, who renamed it Sack to fit his newly applied theme. The kit costs $10 (which includes postage and packing) - black and white photocopy of board and color counters to be pasted up - and it is obtainable from Paul at 441 Niagara Road, Oconomowoc, WI 53066. I have not seen this remake and can't say anything as to its quality. In addition to Games and Puzzles #68 (reprinted in Games International (Issue 4 – April 1989)) and Parlett's The Oxford History of Board Games, Bantu has recently been discussed in Abstract Games Magazine.

This a racing game. The track is circular, with four lanes, with some interaction and crossing over between lanes. Each player (2-4) has four pawns numbered 1-4. This number indicates the distance the pawn may move per turn, and where it may be entered onto the board (the fastest pawn (4) must travel the full distance, but each successively slower pawn travels one fourth less distance than its predecessor, so that the (1) pawn travels only one quarter of the board). Pawns may not jump others nor may two pawns occupy the same space. Ending a turn on a space occupied by an opponent's pawn causes the opponent's pawn to be returned to its starting position. Pawns of any ownership that lie on spaces connected by a shaded background add their values together for determining movement. So a (red 1), (blue 4), (green 3) that all lie within the same shaded area would give the first pawn to move, 8 spaces. A player must use all movement without retracing his path on that turn. If the player can not use the entire movement then the pawn can not be moved. If none of his pawns may be moved the entire amount then the player forfeits that turn. First to bear all pawns off wins.

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Bantu
Nick: 
Summit Games edition
Publisher: Summit Games
Artist: 
Size: 9.06 x 9.06 x 1.18 inches
0.55 pounds
English
Release Date:  
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Bantu
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Parker edition
Publisher: Parker Brothers
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Size:  
English
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Bantu
Nick: 
German edition
Publisher: Otto Maier Verlag
Artist: 
Size:  
German
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Bantu
Nick: 
German Edition
Publisher: Ravensburger
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German
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4 The Bantu Board
Ready to print Bantu board, four A4 pages in pdf format
2011-07-28
6 Bantu.pdf
Rules of the 1955 (one and only) edition
2004-01-02
Statistics
Board Game Rank: N/A
Abstract Games Rank: N/A
Num Ratings: 18
Average Rating: 6.60
Standard Deviation: 1.06
Num Views: 6434
GeekBuddy Analysis: Analyze
Similarly Rated: View
Avg. Game Weight: 0.0
Fans: 0
Personal Comments: 15
Users Owning: 25
Users Wanting: 6
Users Trading: 1 [find trade matches]
Has Parts For Trade: 0
Want Parts In Trade: 0
Price History: View
Total Plays: 27
Plays This Month: 0
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