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Information
Designed By
Art By
Published By
Year Published
1999
# of Players:
2 − 2
User Suggested # of Players
Best with 2 players
Recommended with 2 players
(26 voters) [poll]
Playing Time
480 minutes
Mfg Suggested Ages
14 and up
User Suggested Ages
14 and up
(5 voters) [poll]
Language Dependence
Extensive use of text - massive conversion needed to be playable
(10 voters) [poll]
Category
Mechanic
Primary Name
Paths of Glory
Alternate Names
Ścieżki chwały
Expanded By
Families
Description Edit | History

Following in the footsteps of We the People, Hannibal: Rome vs. Carthage, Successors, and For the People, Paths of Glory is the latest game to utilize an inventive new card-driven system for wargames. The game covers WWI from its outbreak to American intervention and spans all of Europe and the Middle East. Not only is the game innovative, but it also plays fast, usually within just an evening.

While the game itself has all of the normal expectations of of a wargame, with various units, CRT charts and period chrome, at heart the game rests within the card play. Players are given a hand of cards to play out six sub-phases of a turn. Each sub-phase allows for the use of a card or a pass with a minimal movement of units. Each card has four possible uses: operational movement, strategic movement, special events, and replacement points. The cardplay forces players to constantly make tough decsions as they feel that they need to do a little bit of everything but they can only do one thing at a time. How you play your cards will decide to a large degree the outcome of the war.

From GMT Games' website:
"They called it the Great War. In over four years of titanic struggle, the ancient Europe of Kings and Emperors tore itself to pieces, giving birth to our own violent modern age. The bloody battles fought in the trenches of the Western Front, the icy plains of Poland, the mountains of the Balkans, and the deserts of Arabia, shaped the world we know today. We are all orphans of the Great War.

Paths of Glory: The First World War, designed by six-time Charles S. Roberts awards winner, Ted Raicer, allows players to step into the shoes of the monarchs and marshals who triumphed and bungled from 1914 to 1918. As the Central Powers you must use the advantage of interior lines and the fighting skill of the Imperial German Army to win your rightful 'place in the sun.' As the Entente Powers (Allies) you must bring your greater numbers to bear to put an end to German militarism and ensure this is the war 'to end all wars.' Both players will find their generalship and strategic abilities put to the test as Paths of Glory's innovative game systems let you recreate all the dramatic events of World War I."

Re-implemented by:

  • Pursuit of Glory is a stand-alone sequel that puts the focus on the Middle East during WWI

More Information Edit | History
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Pg. 1
New €69.99 20-May-2009 flag
Pg. 1
5d 22h 24m
20d 11h 17m
14h 19m
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14 PoG Play Aid Redesign
Updated to fix all the errors.
2009-09-15
2 Paths of Glory Electronic Hand
This is an 'Electronic Hand' manager for playing Paths of Glory online on wargameroom.com, based on glynnth's Twilight Struggle Electronic Hand and using Alessandro's card manifest for quick details. It allows players to enter the card numbers and review full details of events, war status, replacements, etc for all cards in their hand. It is particularly useful for newer players who are learning the cards and events. It also includes a card manifest for reference.
2009-07-17
7 PoG improved Card Manifest
PoG improved Card Manifest
2009-06-24
4 PoG Additions and Improvements
PoG Additions and Improvements
2009-06-24
13 Resumen en español de Paths of Glory
Resumen del juego detallando la aplicación de las reglas y excepciones en todas las fases del juego. Actualizado según manual GMT 2004
2009-06-22
14 PoG Sequence of Play v1.0
I tried to put the many exceptions on a Sequence of Play to make thumbing through the rule book less frequent. All summarized in 2 pages!
2009-04-13
0 Record Sheets for Hidden PoG Units
These sheets are to be used with the Hidden Counter Markers to allow hidden unit stacks, also posted. This allows stack values to be hidden until combat takes place.
2009-03-20
0 PoG Unmarked Unit Markers for Hidden Stacks
Fog of War. These are unmarked national counters for each nation to allow hidden stacks of units in PoG. These should be used in conjunction with Record Sheets for Hidden PoG Units. These unmarked counters are placed on the board space; unit stack totals are kept on the Record Sheets.
2009-03-20
5 Extra markers
Extra markers for use with PoG
2009-03-18
5 Paths of Glory Score sheet and WS check list (version 1.1).
Mark off VP earned or loss on a turn by turn basis while keeping a running total of VPs. Also, check off War Status cards played. This player aid should alleviate the problem of missing VPs, or forgetting which cards were played for WS. Please let me know if you find any mistakes and I will correct them. Thanks, enjoy.
2008-08-19
Statistics
Board Game Rank: 20
Wargame Rank: 2
Num Ratings: 1545
Average Rating: 8.08
Standard Deviation: 1.60
Num Views: 242978
GeekBuddy Analysis: Analyze
Similarly Rated: View
Avg. Game Weight: 3.8 moreinfo
Fans: 63
Personal Comments: 749
Users Owning: 2463
Users Wanting: 210
Users Trading: 51
Has Parts For Trade: 2
Want Parts In Trade: 1
Price History: View
Total Plays: 1968
Plays This Month: 30
Linked Items Relationship: Expansions for this Game
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Pg. 1 of 1
Rank 0
Num Ratings 37
Average Rating 5.44
Average Weight 4.00
Owned 181
Prev. Owned 2
For Trade 5
Wanted in Trade 11
Wishlist 18
Comments 25
Year Pub. 2004
Rank 0
Num Ratings 120
Average Rating 7.49
Average Weight 3.35
Owned 474
Prev. Owned 10
For Trade 16
Wanted in Trade 10
Wishlist 20
Comments 58
Year Pub. 2001
User Information
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