The Mage Knight board game puts you in control of one of four powerful Mage Knights as you explore (and conquer) a corner of the Mage Knight universe under the control of the Atlantean Empire. Build your army, fill your deck with powerful spells and actions, explore caves and dungeons, and eventually conquer powerful cities controlled by this once-great faction! In competitive scenarios, opposing players may be powerful allies, but only one will be able to claim the land as their own. In coöperative scenarios, the players win or lose as a group. Solo rules are also included.
Combining elements of RPGs, deckbuilding, and traditional board games the Mage Knight board game captures the rich history of the Mage Knight universe in a self-contained gaming experience.
Discs to be stuck under the city base to clarify the colours of enemy tokens in the city. Based on Paul Grogan's excellent "City reference cards". Two sets included (white background /city colour background). It is recommended to cut the disc out and stick to the bottom of the base using self adhesive book cover.
With Paul Grogan still doing a sterling job of answering everyone's questions, this is a summary of his FAQ along with other common questions answered in the thread.
Here is the same the Site Reference that was posted on (1-16-12) but now based in the Italian language. This project was done in conjunction with Francesco Pessina who did all the translating and phrasing for me. It was great working with a kindred spirit. Thanks Francesco.
I hope all will find it both useful and accurate. Ciao
An A3 sized player mat, slightly different than recommended in the rulebook, but have same content. Recommendation is to copy it to a Word document, and print it from there after properly sized. Card and token sizes should match quite well.