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Information
Designer
Artist
Publisher
Year Published
 
# of Players
1 − 4
User Suggested # of Players
Best with 2 players
Recommended with 1, 2, 3, 4 players
(4 voters) [poll]
Playing Time
60 minutes
Mfg Suggested Ages
13 and up
User Suggested Ages
12 and up
(4 voters) [poll]
Language Dependence
Moderate in-game text - needs crib sheet or paste ups
(3 voters) [poll]
Honors
Subdomain
(4 voters) [vote]
Category
Mechanic
Expansion
Expands
Family
Primary Name
Gloom of Kilforth: A Fantasy Quest Game
Alternate Names
Fantasy Quest
Website
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ObjectID: 98527
Description Edit | History

A card game of high fantasy with a gothic edge, where 1-4 players must adventure forth to develop their heroes and save the land from a growing evil. They will visit strange places, stranger people and overcome powerful enemies in their quest to discover mysterious artifacts and ancient treasures.

Playable in 1-2 hours.

The following is taken from my design journal but I don't want to give too much away at this stage:

This game has been in development for a long time and has undergone so many permutations in the last six years that I’ve literally ripped it up and started again numerous times. From board game, to miniatures game, to proto-RPG I’ve finally settled on a format I hope will be cost effective and elegant: the card game.
Fantasy Quest sees 1-4 players taking a humble adventurer on a journey through a dark world of magic and peril and following their tale from modest beginnings through an epic story to an exciting climactic battle for the fate of the world.
Drawing inspiration from titles we’ve already seen like combat-heavy tactical dungeon crawls (Descent, D&D, etc.), condensed overland adventures concerned either with combat (Runebound) or random encounters (Talisman), games that stretch into story-telling (Tales of the Arabian Nights), cooperative games against insurmountable odds (Arkham Horror, Defenders of the Realm), and tactical adventure card games (Lord of the Rings: The Card Game), I’ve always been looking to design a game that distils the heroic story telling of an in-depth role playing game down into an amount of time that’s playable in an evening. It’s something that many of us crave as we get older and have kids and relationships and jobs and so on which preclude us from throwing all that time away on months of role-playing games.
So whilst I wanted to include all the high fantasy stuff that many of us love, and which in many ways mostly stems from Tolkien’s work, I also tried to develop new techniques of weaving them together to create story-based gameplay.
The two key drivers for the game are the Sagas and the Politics of the Kingdom. These are both represented by card decks of the same name. The Sagas represent the tales that the heroes will tell as they progress on their journey to fame and fortune, whilst the Politics are global affairs that affect everyone living in the Kingdom.

The Kingdom itself is a perilous land filled with monsters and dangerous locations, and dominated at its centre by The Sprawl, a huge city where the heroes begin the game. Throughout the Kingdom various factions vie for power over each other, such as the supposedly noble Order of the Rose or the terrifying Doom Guard.

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More Information Edit | History

Link to Living FAQ sheet for Fantasy Quest:

http://www.boardgamegeek.com/thread/692963/living-faq

Please post any rules questions there.

Fantasy Quest microbadge: mb

Online Play
You can play Fantasy Quest on Battlegrounds Gaming Engine (aka BGE) virtual tabletop software. Click here for details.

Versions
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Fantasy Quest
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First edition
Publisher: (Self-published)
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8 Playing aid tables 1.0
Some tables for consultation while playing.
2011-10-16
5 Fantasy Quest Session Report v 1.0
First attempt at an "easy" to use session report. Colour up the map, locate the land names to the grid, fill in the starting info and your away. Hopefully reduces a little of your recording time especially if you have computer running at same time as game. Another alternative is just to use the summary page to record your games and not bother with the turn by turn info which is more useful if you are planning on posting a session report. There is also an example of the first three turns of a solo game I have had (See the Land Ho! SessioN Report) Comments welcome
2011-09-23
41 Fantasy Quest Rules Version 2.0
Rules Version 2.0
2011-08-09
Statistics
Board Game Rank: N/A
Num Ratings: 16
Average Rating: 7.61
Standard Deviation: 2.42
Num Views: 20354
GeekBuddy Analysis: Analyze
Similarly Rated: View
Avg. Game Weight: 2.5
Fans: 128
Personal Comments: 19
Users Owning: 20
Users Wanting: 6
Users Trading: 0 [find trade matches]
Has Parts For Trade: 0
Want Parts In Trade: 0
Price History: View
Total Plays: 42
Plays This Month: 0
Linked Items Relationship: Expansions for this Game
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