The Hotness
Games|People|Company
Total War
Mage Knight: Board Game
Dominion: Dark Ages
The Lord of the Rings: Nazgul
Libertalia
Doctor Who: The Card Game
Eclipse
Descent: Journeys in the Dark (Second Edition)
Fantastiqa
Mice and Mystics
Android: Netrunner
Agricola: All Creatures Big and Small
Snowdonia
Lords of Waterdeep
Star Wars: X-Wing Miniatures Game
Infiltration
A Game of Thrones: The Board Game (Second Edition)
Dominion
Glory to Rome
Virgin Queen
Twilight Struggle
7 Wonders: Cities
The Lord of the Rings: The Card Game
Princes of the Dragon Throne
Ground Floor
1989: Dawn of Freedom
Kingdom Builder
Arkham Horror
War of the Ring
Agricola
Dungeon Fighter
Pirate Dice: Voyage on the Rolling Seas
Village
City of Horror
Sherlock Holmes Consulting Detective
Through the Ages: A Story of Civilization
Hacienda
Ora et Labora
Twilight Imperium (third edition)
Goa
Battlestar Galactica
7 Wonders
Trajan
Race for the Galaxy
Collapsible D: The Final Minutes of the Titanic
The Castles of Burgundy
Zombicide
Dominant Species
Dungeon Command: Sting of Lolth
Last Night on Earth: Timber Peak
Information
This person is a user
Jeremy Holcomb
United States

Washington
designer
publisher
mbmbmbmbmb
Name
Jeremy Holcomb
Alternate Names
Honors
Website
 Corrections
 Clone
 Customize View
xml RSS Feed 
Facebook Twitter Delicious Google
ObjectID: 10529
Description Edit | History

My name is Jeremy Holcomb, and I am a Game Designer.

I wasn’t born a game designer. My parents didn’t role-play. I wasn’t exposed to anything more advanced than Battleship or Monopoly. Family gatherings involved Television or conversation, never dice or cards.

I wrote my first role-playing game when I was 8.

The idea of going into game design as a career was so foreign as to never occur to me as a child. I wanted what all little kids wanted, to grow up to be a space explorer, or an archeologist, or a doctor, depending on what movies had come out recently. As I grew older I wanted to be a genetic engineer. I discovered board games, thinking of them as an interesting diversion from ‘real’ study.

I developed my first board game when I was 12.

My High School days were filled with the usual diversions, chess, sci-fi, girls. I studied math and Latin, sure I was going into the medical field. After all, you can’t actually make a living making games, right? Then, on vacation one summer I ran into friends of mine who worked for this local company no one had heard of, named Wizards of the Coast, and they talked me into buying a few boxes of Magic, the Gathering.

I received my first CCG play-testing credit in my early 20s.

Now I have embraced my inner Gamer. Some children grew up and were truly meant to be Doctors, or Lawyers, or Bus Drivers. I find myself constantly making games, tweaking games, breaking games. When I read about an interesting concept in fields like psychology or economics, I think “Interesting…how can that be used in games?” When I see an interestingly colored block, or mirrored hex tile, or an oddly-shaped metal token, I think “Could that be used as an interesting board game piece?” I’ve designed dozens of board games and two TCGs, and now see the world through the often rosy but usually fragmented glasses of the game designer.

I’m a Game Designer. I’d like to be your Game Designer.
If you need games designed, developed, tested, broken, fixed, and fun, contact me at 206.295.1503 or jeremy@playccg.com.

Thank you,
Jeremy Holcomb

Videos
Hot | Recent
[Browse »] [Add »] Category:
Pg. 1 of 1
Images
Gallery: All | Person | Creative Hot | Recent
[Browse »] [Upload »] [Link Image]
Pg. 1 of 1
No Images Found
Forums Hot | Recent | Active
[Browse »] [Post »] [Search »]
Pg. 1
No Threads Found
Sort: Category: Mechanic:
Pg. 1 of 2 » 2
Rank N/A
Num Ratings 2
Average Rating 7.50
Average Weight 2.00
Num Owned 11
Prev. Owned 0
For Trade 1
Want in Trade 0
Wishlist 1
Comments 0
Year Published 2011
Rank 6241
Num Ratings 43
Average Rating 5.45
Average Weight 1.56
Num Owned 62
Prev. Owned 11
For Trade 6
Want in Trade 9
Wishlist 39
Comments 26
Year Published 2009
Rank N/A
Num Ratings 0
Average Rating 0.00
Average Weight 0.00
Num Owned 0
Prev. Owned 0
For Trade 0
Want in Trade 1
Wishlist 4
Comments 1
Year Published 2010
Rank N/A
Num Ratings 0
Average Rating 0.00
Average Weight 0.00
Num Owned 0
Prev. Owned 0
For Trade 0
Want in Trade 0
Wishlist 1
Comments 0
Year Published 2010
Rank N/A
Num Ratings 0
Average Rating 0.00
Average Weight 0.00
Num Owned 0
Prev. Owned 0
For Trade 0
Want in Trade 1
Wishlist 3
Comments 0
Year Published 2010
Rank N/A
Num Ratings 0
Average Rating 0.00
Average Weight 0.00
Num Owned 0
Prev. Owned 0
For Trade 0
Want in Trade 2
Wishlist 2
Comments 0
Year Published 2010
Rank N/A
Num Ratings 0
Average Rating 0.00
Average Weight 0.00
Num Owned 0
Prev. Owned 0
For Trade 0
Want in Trade 1
Wishlist 12
Comments 1
Year Published 2011
Rank N/A
Num Ratings 0
Average Rating 0.00
Average Weight 0.00
Num Owned 0
Prev. Owned 0
For Trade 0
Want in Trade 0
Wishlist 1
Comments 0
Year Published 2009
Rank N/A
Num Ratings 27
Average Rating 4.87
Average Weight 1.40
Num Owned 55
Prev. Owned 6
For Trade 9
Want in Trade 0
Wishlist 4
Comments 9
Year Published 2009
Rank 7244
Num Ratings 116
Average Rating 5.24
Average Weight 1.08
Num Owned 173
Prev. Owned 20
For Trade 11
Want in Trade 5
Wishlist 16
Comments 48
Year Published 2008
Linked Issues/Articles Relationship: Artist | Author | Producer
Sort: Pg
Pg. 1 of 0
No Items Found
Blogs Hot | Recent
Pg. 1
No Posts Found
Web Links
[Add Link] [Propose Default] [Browse]
Pg. 1 of 0
No Items Found
Front Page | Welcome | Contact | Privacy Policy | Terms of Service | Advertise | Support BGG | Feeds RSS
Geekdo, BoardGameGeek, the Geekdo logo, and the BoardGameGeek logo are trademarks of BoardGameGeek, LLC.