Born in 1972 in Montreal, Canada, Eric has been designing games since the impressionable age of 8, mostly in the form of “improving” legacy family games such as the classic German Mensch Argere dich Nicht or Stratego.
In 2000, Eric founded Anoch Game Systems, publishing his first card game “Mystick.” After the company's two year run and a strong friendship with Fantasy Flight Games, he began a freelance design and consulting career for such companies as FFG, Wizards of the Coast, Mattel, Wizkids, Z-Man games, Alderac Entertainment and others.
Among his design and development credits are the Warhammer: Invasion, Game of Thrones, Call of Cthulhu and Duel Masters card games, Mutant Chronicles miniature game, World of Warcraft, Midgard and Chaos in the Old World board games.