Mike Church (born 1983 in Harrisburg, Pennsylvania) is a game designer from New York.
Debut: Ambition, designed fall 2003 in Budapest; popularized in 2004 by website Pagat.com, BGG, and Japanese game/puzzle magazine Nikoli (also known for the 'Sudoku' puzzle). No other finished games of note, but a tile-laying game, loosely inspired by the Efficient Market Hypothesis, is in the works. (Disclaimer: passage written by designer.)