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Graham Lockwood
Australia
Blacktown
NSW
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Graham Lockwood
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ObjectID: 9980
Description Edit | History

I've has been a boardgame fan for over fifty years, going back to the rainy indoor play days of the 1950s in the UK.
My interest was re-piqued during the late 1970s when I found a fellow fan in the shape of a ships photographer with the cruise-line I worked for as a musician. I vividly remember him bringing a copy of Philmars' "Kingmaker" on board, as we both gazed in awe and confusion at it's contents.
It wasn't until I headed 'downunder' in late 1979 that I became addicted to boardgames.
The rest (as they say), is history.
I've always been a compulsive 'tinkerer' of other designers' games, one of the reasons why I'm currently a gold file uploader.
I designed my first game called 'Foiled!' in 1998, which was a card game simulation of a Foil fencing bout. I have been a competative fencer and qualified fencing coach in my early 20s and wanted to combine my love of fencing & gaming into one subject. It was never published.

I have 'Canvas & Shot' for download here on the geek. It's a Napleonic miniatures naval game I put together in 2000 more out of frustration for a simple simulation that I liked (after trying many!). I still like it.

Update: October 2009.
I've a new game under sail at the moment, called "Time Gentlemen Please". It's a Euro-style game that has received positive comments from the playtesters.
(From the rulebook):
'In the game 'Time Gentlemen Please' each player takes the role of a relief pub manager somewhere in England during a non-defined bygone era (or should I say, in the not too distant past).
Whilst the publican is away enjoying his holiday, you have two weeks in which to make more profit than your competitors. this is attained by playing activity cards each day, hoping that they attract the customer demographic each requires to make your pub a decent profit. Income is derived each day at closing time, and after you have counted your profits and then paid your expenses each relief publican calls 'Time gentlemen please!' and moves on to the next day.
At the end of fourteen days, each player states his profit and the publican with the largest cash value wins the game.'

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