RULES
Saladin (Chivalry)
A Player holding this card may move the plague piece up to two steps (with 5-6 players: up to three spaces) in phase C. Additionally, as soon as at least three cubes belonging to other players are killed during the plague on his turn, he may give the Saladin card to one of the players who lost a cube. The transfer of the card occurs immediately after a rat token has been resolved, and has effect on any subsequent rats in the same region. Thereafter the Saladin card remains with its new owner.
In the final, counter-clockwise round, the player holding this card may move the plague piece two (three) steps, and let the card affect the region moved into. The rats in this region are resolved immediately.
Aladdin (Islamic)
A player holding this card may exchange any number of his region cards with new region cards from the pile. Thereafter, if he has fewer than 4 rigion cards, he may draw cards until he has 4 region cards.
Bedouin (Peasantry)
A player holding this card may take a "move 3 steps" token from the supply each turn. On any turn during phase C he may return a "move 3 steps" token to the supply in order to move the plague piece up to three steps on that turn. He may do this even if he no longer holds the Bedouin card. Only one "move 3 steps" token may be used each turn. Combining a "move 3 steps" token with one or more of the Chivalry card(s) does not allow a player to move further than 3 steps.
At the end of the game, the player having the most "move 3 steps" tokens receives an additional victory point. If two or more players are tied for most "move 3 steps" tokens, they each recieve an additional victory point.
Sinbad (Islamic)
Twice during his turn, the player holding this card may move one of his cubes from a region on the board onto an arrow connecting the region with another region. The cube must remain on the arrow until it is forced to move into one of the two connected regions (see below). Until this happens the cube is not considered to be in any region. An arrow can hold an unlimited amount of cubes. However, arrows connecting a region with a region not used in the game (according to the number of players) cannot hold cubes. Whenever the plague piece moves into one of the two regions connected by an arrow holding one or more cubes, the owner(s) of the cubes must immediately move their cube(s) into one (or both) of the two regions. The choice of where to move the cubes must be done before the plague spreads and is resolved.
Similarly, at game end, all cubes placed on arrows must be moved into one (or both) of the connected regions before the plague ravages all regions.
This promotional character set was released in October 2011 and was available through: