The card text reads:
DAOLOTH
Render of the Veils
Each time a monster is added to the bottom of an adventure, the players must discard an Other World adventure from play, or choose an investigator to be devoured.
Attack
When Daoloth attacks, lock a green die. When all of the green dice are locked (even if it is Sister Mary’s turn), the investigators lose the game.
Daoloth’s Combat Task is 5 or more investigation die results, and its Elder Sign Limit is 13.