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Honor and Infamy: Commanders (Axis and Allies Variant) (2005)

Average Rating: 7.75/10
Board Game Rank: N/A
War Game Rank: N/A
Abstract Games Rank: N/A
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Year Published
2005
# of Players
2 − 6
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Mfg Suggested Ages
12 and up
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Honor and Infamy: Commanders (Axis and Allies Variant)
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ObjectID: 19362
Description Edit | History

If you own a copy of Axis and Allies, Axis and Allies Pacific, Axis and Allies Europe, Axis and Allies D-Day, Attack!, Attack! Expansion, Pacific at War, or World in War then get ready to break them out and get back in the game!

Honor and Infamy: Commanders is a game that enhances the enjoyment of play for seven games:

Axis & Allies ®
Axis & Allies: Europe ®
Axis & Allies: Pacific ®
Axis & Allies: D-Day ®
Attack!®
Attack! Expansion ®
World in War: Combined Arms 1939-1945 ®

It adds an element that was crucial to that time period and is even crucial in modern war: military commanders in the field.
The commanders enter into combat ready to lead your troops to conquest. You can direct Rommel as he goes head to head with Patton in France. What if Rommel went head-to-head with Patton in South East Asia? Will Yamamoto face off against Admiral Pound in the Atlantic? Scenarios that never happened come alive while playing these games with Honor and Infamy:Commanders!

This game is not a simple throw away add-on or based on 'House Rules' that are posted on the web. This game is designed to enhance the games you play.
The rule book is packed with 24 pages. The skills book has more than 50 skills, not to mention what a Commander-in-Chief can do to aide his theater! That's enough to keep your opponents guessing! It makes new strategies possible, and many more options are opened up by using the abilities of your commanders(see below for what some of those are).
We know that you will be pleasantly surprised when you play your first game using Honor and Infamy!

Why Honor and Infamy?

This game can be played with 7 different games
It was written by people who have played these games for years so they understand what can make them more exciting!
It adds new aspects to the game changing routine strategies
It adds personality and new challenges to the games
It is the first expansion for World in War and Pacific War, and the first third party expansion for Attack!
You can play it with any other expansion and any other game system based on the Axis and Allies system
It brings new life to your favorite games and makes them more enjoyable to play.

A Peak at some new rules:

New optional Shore Bombardment rules for Attack!
New optional Shore Bombardment and Strategic Bombardment rules for World in War.
Create and customize the commanders
Fronts and Theaters of War
Commander-in-Chief rules

Commander have their own capabilities (more than 50 skills)

Rally the Troops
Entrenched defense
Massed Armor
Hitler’s Youth
Rapid Fire
Encircled Troops
Long Lance Torpedo
Pinpoint Attack
Round the Clock Bombing
Night Strategic Bombing
Norden Bombsite
Fire Bombing Attack
Panzer Kracker
Partisan Action
Conscripted Infantry
Masthead or “Skip Bombing” Attack
and many more!!

Game Components

1 Rule Book (24 pages)
1 Allied Commanders Dossier Book
1 Axis Commanders Dossier Book
1 Skills book (20 pages)
15 Game Stands
20 ½” X 1½” Card Board Commanders for all the Major Powers
40 Additional Game markers

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Statistics
Board Game Rank: N/A
War Game Rank: N/A
Abstract Games Rank: N/A
Num Ratings: 2
Average Rating: 7.75
Standard Deviation: 2.25
Num Views: 14563
GeekBuddy Analysis: Analyze
Similarly Rated: View
Avg. Game Weight: 5.0
Fans: 0
Personal Comments: 4
Users Owning: 6
Users Wanting: 3
Users Trading: 0 [find trade matches]
Has Parts For Trade: 0
Want Parts In Trade: 1
Price History: View
Total Plays: 0
Plays This Month: 0
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Rank 830
Num Ratings 6191
Average Rating 6.55
Average Weight 3.02
Num Owned 7391
Prev. Owned 674
For Trade 459
Want in Trade 42
Wishlist 149
Comments 2264
Year Published 1981
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