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The Solomons Campaign (2008)

Average Rating: 9.00/10
Board Game Rank: N/A
War Game Rank: N/A
Information
Designer
Artist
Publisher
Year Published
2008
# of Players
2 − 6
User Suggested # of Players
Best with 3 players
Recommended with 2, 3, 4, 5, 6, more than 6 players
(1 voter) [poll]
Playing Time
360 minutes
Mfg Suggested Ages
 
User Suggested Ages
16 and up
(1 voter) [poll]
Language Dependence
Extensive use of text - massive conversion needed to be playable
(1 voter) [poll]
Honors
Subdomain
(0 voters) [vote]
Category
Mechanic
Expansion
Expands
Family
Primary Name
The Solomons Campaign
Alternate Names
Website
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ObjectID: 37482
Description Edit | History

This is a game system aimed at providing a campaign framework for players of General Quarters III and other naval wargames for their Solomon Island games. It is the first part of ODGW's Decision at Sea series.

The game determines weather, random events, intelligence reports, etc. for each month-long campaign turn. Scenarios are generated by a decision tree approach rather than map based movement. Air, submarine and surface warfare is included. The initial Battle of Savo Island includes scenario specific rules and can also be played separate from a campaign. The game can be played with or without a referee.

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Statistics
Board Game Rank: N/A
War Game Rank: N/A
Num Ratings: 3
Average Rating: 9.00
Standard Deviation: 0.82
Num Views: 2648
GeekBuddy Analysis: Analyze
Similarly Rated: View
Avg. Game Weight: 3.5
Fans: 1
Personal Comments: 0
Users Owning: 6
Users Wanting: 2
Users Trading: 0 [find trade matches]
Has Parts For Trade: 0
Want Parts In Trade: 0
Price History: View
Total Plays: 5
Plays This Month: 0
Sort: Category: Mechanic:
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Rank N/A
Num Ratings 27
Average Rating 7.50
Average Weight 3.62
Num Owned 62
Prev. Owned 0
For Trade 2
Want in Trade 4
Wishlist 10
Comments 13
Year Published 2006
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