Information
Designer
Artist
Publisher
Year Published
# of Players
User Suggested # of Players
Best with 4, 6 players
Recommended with 3, 4, 5, 6, more than 6 players
(4 voters) [
poll ]
Playing Time
Mfg Suggested Ages
User Suggested Ages
12 and up
(1 voter) [
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Language Dependence
Moderate in-game text - needs crib sheet or paste ups
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Subdomain
Category
Mechanic
Expansion
Expands
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Illuminati Y2K is an expansion set to the newly-released colour Illuminati: Deluxe Edition . Y2K introduces 76 new groups, 26 new special cards and two new Illuminati: The Church of the SubGenius and the Shangri-La. Most of the new cards depict groups or things that have become commonplace in modern society (the WWW, El Nino, paparazzi) and that fit in comfortably with any conspiracy theory; other cards just add some new oddball organizations (vampires, arms smugglers, chain letters).
Expands:
23d 23h 36m
0 bids
16h 30m
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13d 51m
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14d 2h 55m
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16d 5h 34m
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16d 6h 41m
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23d 2h 42m
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1d 2h 59m
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3h 21m
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27d 9h 37m
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Illuminati: Y2K
Publisher: Steve Jackson Games
Artist: Shea Ryan
Year: 1999
Product Code: 1325
Size: 7.25 x 6.50 x 0.88 inches
0.30 pounds
English
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Corrections
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Recommendations
2
Illuminati Deluxe Y2K Groups spreadsheet
This XLS spreadsheet uses the same format created by JR Spreadsheet for Illuminati Deluxe.
Page 1 is only the groups with Special Groups sorted by Illuminati.
Page 2 is a complete cardlist.
Page 3 combines the groups from Y2K with Deluxe.
2008-01-31
1
Y2KCardList.txt
2002-09-06
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Category:
Abstract Strategy
Action / Dexterity
Adventure
American Civil War
American Indian Wars
American Revolutionary War
American West
Ancient
Animals
Arabian
Aviation / Flight
Bluffing
Book
Card Game
Children's Game
City Building
Civil War
Civilization
Collectible Components
Comic Book / Strip
Deduction
Dice
Economic
Educational
Electronic
Environmental
Expansion for Base-game
Exploration
Fantasy
Farming
Fighting
Game System
Horror
Humor
Industry / Manufacturing
Korean War
Mafia
Math
Mature / Adult
Maze
Medical
Medieval
Memory
Miniatures
Modern Warfare
Movies / TV / Radio theme
Murder/Mystery
Music
Mythology
Napoleonic
Nautical
Negotiation
Novel-based
Number
Party Game
Pirates
Political
Prehistoric
Print & Play
Puzzle
Racing
Real-time
Religious
Renaissance
Science Fiction
Space Exploration
Spies/Secret Agents
Sports
Territory Building
Trains
Transportation
Travel
Trivia
Video Game Theme
Vietnam War
Wargame
Word
World War I
World War II
Zombies
Mechanic:
Acting
Action Point Allowance System
Area Control / Area Influence
Area Enclosure
Area Movement
Area-Impulse
Auction/Bidding
Betting/Wagering
Campaign / Battle Card Driven
Card Drafting
Chit-Pull System
Co-operative Play
Commodity Speculation
Crayon Rail System
Deck / Pool Building
Dice Rolling
Hand Management
Hex-and-Counter
Line Drawing
Memory
Modular Board
Paper-and-Pencil
Partnerships
Pattern Building
Pattern Recognition
Pick-up and Deliver
Point to Point Movement
Press Your Luck
Rock-Paper-Scissors
Role Playing
Roll / Spin and Move
Route/Network Building
Secret Unit Deployment
Set Collection
Simulation
Simultaneous Action Selection
Singing
Stock Holding
Storytelling
Tile Placement
Time Track
Trading
Trick-taking
Variable Phase Order
Variable Player Powers
Voting
Worker Placement
Pg. 1
Rank
645
Num Ratings
2961
Average Rating
6.70
Average Weight
2.65
Num Owned
4412
Prev. Owned
263
For Trade
195
Want in Trade
90
Wishlist
308
Comments
895
Year Published
1987
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