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Information
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1993
# of Players
2 − 6
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Playing Time
120 minutes
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Primary Name
BattleTech: Hot Spots
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ObjectID: 92205
Description Edit | History

From the back of the first volume:

Hot Spots...

Location:
...The Inner Sphere and beyond

Type of Action:
...Dangerous, maybe dirty

Pay Rates:
...What can you negotiate?

"The only thing worse than a Merc without a 'Mech is having a 'Mech and no contract!"
- David "Ace" Blaketooth
Freelance Mercenary

Hot Spots gives you the contracts that you can use in the creation of your own custom campaigns. Sixty-four reproducible contracts are included for all sizes of units, from Special Forces to Battalions.

Hot Spots also includes a Game-Master's book, providing help with customizing your campaign as well as information on the current political background of the Inner Sphere, and the real stories behind the contracts. Hot Spots is for use with BattleTech, BattleSpace, BattleTroops, BattleForce and MechWarrior, Second Edition.

Hot Spots. Now you have what it really takes.

User comment:

This expansion is rather unusual for BattleTech, in that it's not a full box-set pattern expansion like BattleForce, but it consists of two volumes, rather than just one. This was entirely deliberate, as this expansion is for use across most of the BattleTech game systems of the time, which included Mechwarrior: Second Edition. The first volume of the book is intended for the Gamesmaster, and contains information on creating contracts and campaigns for mercenary units; the second volume contains actual mock-up contracts that relate to scenarios in the first volume, and is intended to be handed over to the group when they're shopping for contracts.

Hot Spots is more than a simple aid for MechWarrior, though; it's littered with detail suitable for constructing gaming campaigns around, and contains a very useful guide to generating various kinds of raiding party or garrison force. This is particularly useful for generating games based on unit details from sourcebooks such as the five assorted House Books, the Guide to the Periphery and the like.

Although it was released seperately, this is very much a companion expansion for BattleTech: The Mercenary's Handbook, and was released the same year.

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BattleTech: Hot Spots
Nick: 
First edition
Publisher: FASA
Artist: Bryn Barnard, Steve Bryant, Malcolm Hee, Ernie Hernandez, Jeff Laubenstein, Larry MacDougall, Mike Nielsenmore»
Year: 1993
Product Code: 1679
Size: 11.00 x 8.50 x 0.50 inches
English
Release Date:   
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Statistics
Board Game Rank: N/A
Num Ratings: 3
Average Rating: 8.67
Standard Deviation: 0.94
Num Views: 1062
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Pg. 1
Rank 4415
Num Ratings 114
Average Rating 5.94
Average Weight 3.18
Num Owned 241
Prev. Owned 20
For Trade 10
Want in Trade 6
Wishlist 9
Comments 45
Year Published 1987
Rank N/A
Num Ratings 82
Average Rating 6.07
Average Weight 2.91
Num Owned 236
Prev. Owned 11
For Trade 21
Want in Trade 3
Wishlist 8
Comments 32
Year Published 1993
Rank 483
Num Ratings 2029
Average Rating 6.92
Average Weight 3.37
Num Owned 2668
Prev. Owned 338
For Trade 132
Want in Trade 33
Wishlist 76
Comments 737
Year Published 1985
 
Rank N/A
Num Ratings 3
Average Rating 8.67
Average Weight 0.00
Num Owned 21
Prev. Owned 1
For Trade 1
Want in Trade 0
Wishlist 2
Comments 2
Year Published 1993
Rank 4685
Num Ratings 76
Average Rating 6.03
Average Weight 3.20
Num Owned 170
Prev. Owned 11
For Trade 12
Want in Trade 5
Wishlist 6
Comments 20
Year Published 1989
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