$3.00
Information
Primary Name
Combat Commander Series
Alternate Names
 Corrections
 Clone
 Customize View
xml RSS Feed 
Facebook Twitter Delicious Google
ObjectID: 2303
Description Edit | History

(extracts and merges from GMT website :)

Combat Commander is a card-driven board game covering tactical infantry combat in World War II.

Players will take turns playing one or more “Fate” cards from their hands in order to activate units on the mapboard for various military functions.

There is no strict sequence of play to follow in Combat Commander: each measure of game Time is divided into a variable number of player Turns, each of which may consist of one or more “Orders” conducted by the active player. “Actions” may generally be conducted by either player at any time. “Events” — both good and bad — will also occur at random intervals to add a bit of chaos and uncertainty to each player’s perfect plan.

Orders include: Fire, Move, Advance, Recover, Rout, and Artillery functions. Each nationality also has a varying number of Command Confusion Orders which act as duds while in hand.

An example of some of the 20 different Actions are:
· Smoke – If a unit with boxed Movement is activated to Move, place Smoke in or adjacent to its hex.
· Hand Grenades – Add +2 when firing at an adjacent hex.
· Dig In – Place foxholes in a friendly hex.

An example of some of the 35 different Events are:
· Walking Wounded – Select one eliminated unit. Return that unit to play in a random hex, broken.
· Hero – If not already in play, place your Hero in a friendly hex. Rally one broken unit there.
· Battle Harden – One unit becomes Veteran.

While utilizing Combat Commander: Europe's basic rules, CC:Pacific includes numerous rule tweaks and additions in order to more accurately portray tactical warfare as experienced by the participants in and around the Pacific and Indian Oceans. This will slightly ramp up the complexity of the Combat Commander series while at the same time imparting a bit more depth and realism. Just a few of the additions include:
Banzai attacks
BARs and Thompson SMGs
Beach landings & river crossings
Hidden movement
Caves
Scouts
Aircraft
Bayonets
Mortar spotting
Reconnoitering.

Replayability for Combat Commander is high. And with unlimited possibilities as far as additional scenarios, maps, units, weapons, variants, etc.


Series Development by John Foley


Extra scenarios & campaign published in C3i, Vae Victis and Battles magazines (see complete list on each Combat Commander game page).

More Information Edit | History

There's also a forum on ConsimWorld about this series.

Linked Items Relationship: Board Games
Sort: Category: Mechanic:
Pg. 1 of 2 » 2
Rank N/A
Num Ratings 549
Average Rating 8.31
Average Weight 2.95
Num Owned 2161
Prev. Owned 118
For Trade 33
Want in Trade 67
Wishlist 126
Comments 208
Year Published 2007
Rank N/A
Num Ratings 462
Average Rating 8.45
Average Weight 3.00
Num Owned 1987
Prev. Owned 79
For Trade 28
Want in Trade 74
Wishlist 129
Comments 192
Year Published 2008
Rank N/A
Num Ratings 331
Average Rating 8.60
Average Weight 2.98
Num Owned 1608
Prev. Owned 72
For Trade 19
Want in Trade 64
Wishlist 137
Comments 110
Year Published 2010
Rank N/A
Num Ratings 181
Average Rating 8.39
Average Weight 2.96
Num Owned 1038
Prev. Owned 49
For Trade 6
Want in Trade 62
Wishlist 115
Comments 62
Year Published 2011
Rank N/A
Num Ratings 182
Average Rating 8.40
Average Weight 2.75
Num Owned 992
Prev. Owned 17
For Trade 12
Want in Trade 40
Wishlist 77
Comments 60
Year Published 2013
Rank N/A
Num Ratings 108
Average Rating 8.31
Average Weight 2.89
Num Owned 760
Prev. Owned 10
For Trade 11
Want in Trade 34
Wishlist 72
Comments 41
Year Published 2014
Rank N/A
Num Ratings 47
Average Rating 8.26
Average Weight 2.38
Num Owned 402
Prev. Owned 3
For Trade 4
Want in Trade 17
Wishlist 41
Comments 12
Year Published 2015
Rank 72
Num Ratings 4134
Average Rating 7.95
Average Weight 3.21
Num Owned 5920
Prev. Owned 599
For Trade 141
Want in Trade 362
Wishlist 1364
Comments 1559
Year Published 2006
Rank N/A
Num Ratings 996
Average Rating 8.55
Average Weight 2.96
Num Owned 2812
Prev. Owned 184
For Trade 46
Want in Trade 137
Wishlist 211
Comments 371
Year Published 2007
Rank 281
Num Ratings 1200
Average Rating 8.12
Average Weight 3.21
Num Owned 2439
Prev. Owned 237
For Trade 35
Want in Trade 282
Wishlist 710
Comments 417
Year Published 2008
Updating...
Thumbs Up
Images
Gallery:
1 « Pg. {{module.params.pageid}} » {{data.config.endpage}}
No images found
Updating...
Thumbs Up
{{data.config.moduletitle}} Relationship:
[] [Forums »] [Post »] [Search »]
1 « Pg. {{module.params.pageid}} » {{data.config.endpage}}
No threads found
{{thread.numrecommend}} {{thread.subject}}
Last Post {{thread.lastpostdate|truncate:"10"}} Posted {{thread.postdate|truncate:"10"}}
{{thread.user.username|truncate:"10"}} {{thread.numposts-1}}
Updating...
Thumbs Up
{{data.config.moduletitle}} Relationship:
[] [Forums »] [Post »] [Search »]
1 « Pg. {{module.params.pageid}} » {{data.config.endpage}}
No threads found
{{thread.numrecommend}} {{thread.subject}}
Last Post {{thread.lastpostdate|truncate:"10"}} Posted {{thread.postdate|truncate:"10"}}
{{thread.user.username|truncate:"10"}} {{thread.numposts-1}}
Updating...
Thumbs Up
{{title}}
1 « Pg. {{module.params.pageid}} » {{data.config.endpage}}
No posts found
{{post.numpositive}} {{post.title}}
by
{{post.numcomments}}
Updating...
Thumbs Up
GeekLists
[Browse »] [Summary »]
1 « Pg. {{module.params.pageid}} » {{data.config.endpage}}
No lists found
{{list.numpositive}} {{list.title}} {{list.username|truncate:"10"}} {{list.numitems}}
{{list.lastreplydate|truncate:"10"}} {{list.postdate|truncate:"10"}}
Front Page | Welcome | Contact | Privacy Policy | Terms of Service | Advertise | Support BGG | Feeds RSS
Geekdo, BoardGameGeek, the Geekdo logo, and the BoardGameGeek logo are trademarks of BoardGameGeek, LLC.