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Information
Name
Chit-Pull System
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ObjectID: 2057
Description Edit | History

Used in war games to address the problem of simulating simultaneous action on the battlefield and issues of command and control. In such a system the current player randomly draws a chit or counter identifying a group of units which may now be moved. Schemes include moving any units commanded by a particular leader, moving units of a particular quality or activating units not for movement but for fighting. This mechanism is often associated with designer Joseph Miranda who has used it in many of his games.

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Linked Items Relationship: Board Games
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Rank 2298
Num Ratings 231
Average Rating 7.51
Average Weight 3.69
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Year Published 2009
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Want in Trade 4
Wishlist 5
Comments 1
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Rank N/A
Num Ratings 4
Average Rating 6.50
Average Weight 0.00
Num Owned 21
Prev. Owned 1
For Trade 1
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Wishlist 2
Comments 5
Year Published 2007
Rank 3166
Num Ratings 238
Average Rating 6.81
Average Weight 2.40
Num Owned 313
Prev. Owned 50
For Trade 7
Want in Trade 45
Wishlist 153
Comments 62
Year Published 2013
Rank N/A
Num Ratings 0
Average Rating 0.00
Average Weight 4.00
Num Owned 2
Prev. Owned 0
For Trade 0
Want in Trade 4
Wishlist 26
Comments 2
Year Published 2016
Rank 2126
Num Ratings 387
Average Rating 6.96
Average Weight 2.37
Num Owned 758
Prev. Owned 123
For Trade 27
Want in Trade 36
Wishlist 71
Comments 216
Year Published 1992
Rank N/A
Num Ratings 0
Average Rating 0.00
Average Weight 0.00
Num Owned 1
Prev. Owned 0
For Trade 0
Want in Trade 0
Wishlist 4
Comments 1
Year Published 2015
Rank N/A
Num Ratings 10
Average Rating 8.60
Average Weight 0.00
Num Owned 20
Prev. Owned 0
For Trade 0
Want in Trade 7
Wishlist 27
Comments 6
Year Published 2013
Rank N/A
Num Ratings 6
Average Rating 8.17
Average Weight 0.00
Num Owned 12
Prev. Owned 0
For Trade 0
Want in Trade 2
Wishlist 6
Comments 2
Year Published 2014
Rank N/A
Num Ratings 0
Average Rating 0.00
Average Weight 0.00
Num Owned 0
Prev. Owned 0
For Trade 0
Want in Trade 2
Wishlist 5
Comments 0
Year Published 2017
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