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Press Your Luck
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ObjectID: 2661
Description Edit | History

Games where you repeat an action (or part of an action) until you decide to stop due to increased (or not) risk of losing points or your turn. Press Your Luck games include both Risk Management and Risk Valuation games, in which risk is driven by the game mechanisms and valuing how much other players value what you also want, respectively.

Here's a description of the category by Bruno Faidutti:

Double or Quits, Keep going or stop, cash your gains or bet them. The idea is not new. Many gambling games, such as Black Jack, make an intensive use of it, as well as some traditional dice game – and Pass the Pigs is only a modern version of those. This system is also used in many TV games, where the winner can either leave with his gains, either answer one more question at the risk of losing everything he won so far. Like in Luigi Comencini’s Scopone Scientifico, if you never stop, you always end losing. This system is also very efficient in board and cardgames, since it generates a high tension, and some anguish when rolling some more dice or drawing one more card. The best known “double or quits” game is probably Sid Sackson’s Can’t Stop, a clever dice game figuring, in the last edition, mountaineers so impatient to reach the summit that they usually end up falling down. It’s even trickier when all players are aboard the same ship, not knowing if, or when, it will sink. Time to leave or not ? That’s what happen in Aaron Weissblum’s Cloud Nine, as well as in Diamant, a game I designed together with Alan R. Moon.

Here's the introduction of the Jeopardy dice games from Reiner Knizia's Dice Games Properly Explained:

You focus on progessing and maximising your results. But the stakes are rising. If things go wrong, you lose it all. Great risks bring great rewards - or utter defeat!
Disaster strikes in many different ways. More than ever, you need to weigh up the potential gains and losses. Rolling specific numbers or reaching certain totals may catch you out. You see disaster looming - but can you escape? Other games allow you to continue throwing as long as you keep your options open. Know when to stop and secure your results. If you get greedy and your luck fails, you are out. You need to make the right decisions and be lucky, too.

Linked Items Relationship: Board Games
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Rank N/A
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Wishlist 0
Comments 0
Year Published 1990
Rank N/A
Num Ratings 2
Average Rating 8.50
Average Weight 3.33
Num Owned 3
Prev. Owned 0
For Trade 0
Want in Trade 0
Wishlist 8
Comments 6
Year Published 0
Rank N/A
Num Ratings 1
Average Rating 6.00
Average Weight 0.00
Num Owned 5
Prev. Owned 0
For Trade 1
Want in Trade 0
Wishlist 0
Comments 2
Year Published 2006
Rank 1007
Num Ratings 349
Average Rating 7.10
Average Weight 1.84
Num Owned 582
Prev. Owned 14
For Trade 9
Want in Trade 124
Wishlist 358
Comments 124
Year Published 2011
Rank 619
Num Ratings 2436
Average Rating 6.68
Average Weight 1.66
Num Owned 2790
Prev. Owned 276
For Trade 142
Want in Trade 254
Wishlist 842
Comments 893
Year Published 2009
Rank N/A
Num Ratings 1
Average Rating 6.50
Average Weight 0.00
Num Owned 2
Prev. Owned 0
For Trade 0
Want in Trade 14
Wishlist 18
Comments 2
Year Published 2010
Rank 3892
Num Ratings 143
Average Rating 6.01
Average Weight 3.15
Num Owned 365
Prev. Owned 43
For Trade 31
Want in Trade 16
Wishlist 43
Comments 79
Year Published 1994
Rank 930
Num Ratings 1840
Average Rating 6.46
Average Weight 1.86
Num Owned 1779
Prev. Owned 235
For Trade 100
Want in Trade 104
Wishlist 273
Comments 744
Year Published 2007
Rank N/A
Num Ratings 0
Average Rating 0.00
Average Weight 0.00
Num Owned 0
Prev. Owned 0
For Trade 0
Want in Trade 1
Wishlist 9
Comments 0
Year Published 2012
Rank 7089
Num Ratings 71
Average Rating 5.13
Average Weight 1.00
Num Owned 143
Prev. Owned 25
For Trade 16
Want in Trade 2
Wishlist 4
Comments 33
Year Published 2002
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