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User Rating Comment Status
Christophe Soulier
France
LOYETTES
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9.5
Dec 2011
noel
2011-11-06
Owned
For Trade
Want To Play
Robèr Boonmann
Netherlands
Geldrop
Noord-Brabant
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9
Mar 2012
Very beautiful and elegant game, in components and play.
Once you figured out the sympolic language, it plays very smooth.
2012-03-22
Owned
Andrew
United States
San Francisco
California
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9
Mar 2014
Despite numerous annoying graphic design flaws and mechanical design fiddliness, this is an excellent tableau-building card game with fresh ideas, an open feel, and elements uncommon to the its genre. I've played it a lot on BGA.

Tactics aren't just about blocking or denial, and the strategy isn't just about pivoting between income and VP, or comboing for VP. The spatial activations are fresh, and the (usually oppressive) event cards distinguish Tournay from a typical tableau builder. I really like the strategic interaction of the differential-VP scoring.

The "board" is comically unnecessary and the iconography fairly bad:
* art is prioritised over clarity
* the arrow looks like a greater-than sign
* "gain money from event card" looks like gain money
* "all other players" icon for scoring is inconsistent with "all players" icon on the Courthouse
and the references explain arbitrary icon phrases rather than the component icons.

Worse, the rules are annoyingly fiddly (I have read through all 8 pages of rules forum posts):
* Two kinds of draw action
* Two kinds of draw effect on cards (the normal draw actions, which is either of the two above, and a draw-two-cards action that is different)
* Hand limit of 4 cards
* Two kinds of event cards (one with increasing cost, but no indication thereof)
* Limit of 12VP per prestige building, with no indication on the card
* Ability to build duplicates of level I and II buildings, but not level III, with no indication on the cards
* Game-end trigger: on the start player's turn, two players have built out their city, or one player has and there have been enough Town Criers
* Final simultaneous build
* It's completely unclear that you can pay with covered-over cards

These make the game a nightmare to teach cleanly.
2014-03-05
Owned
Michel Klijn
United States
Albuquerque
New Mexico
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9
Oct 2011
This game really shines with 4 players and the "advanced" rules. If you have played and thought that the decisions were not that interesting, play it again with 4 people and the "advanced" rules!

For some the learning curve might be a bit steep, because of the icons. But once you get the semantics, you can start building nice combos.

Even though this game is lighter than Troyes, I don't think this is Troyes light. In the same way that RTFG isn't Puerto Rico light.
2011-11-02
Owned
Sebastian
Germany
Hürth
NRW
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9
Oct 2011
After knowing Troyes I had high expectations with this one. And they were not disappointed.
Its a totally different from Troyes in terms of mechanisms but equally great. The dice as random element in Troyes has been replaced by Cards in Tournay.
The biggest difference is that while in Troyes you can see nearly everything from the beginning in Tournay you'll have to get to know the cards and learn what to search where.
This is the reason why I don't own the game yet: You'll need a few games under your belt to start knowing the options and less experienced players might not enjoy the first game enough to want to play again.

Played once.
2011-10-24
Mik Svellov
Denmark
Copenhagen N
EU
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9
Jan 2012
Very interesting game that is easy to play if you forget the flawed player aid and use Dany Stuer's exellent player aid including all the Tournay Cards instead.
2012-01-19
Owned
Paul Nomikos
Canada
Kingston
Ontario
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9
Jan 2012
Yes, it worth to have both games (Troyes and Tournay)!
2012-01-13
jungyeon kim
South Korea
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9
Jun 2012
2012.07.23
카드한글화 이후에 3번 돌려봤는데,
아직 필이 안오네요. -.-;;
2012-07-23
Owned
maeddes maeddison
Germany
Heidelberg
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9
Feb 2013
A very tense two player game. To use the other players meeples is a nice idea. The artwork and components are beautiful. Building prestige buildings and ending the game is always a special moment. Waiting for an expansion!
2013-02-23
Owned
Sylvester Stachovicz
Poland
Warsaw
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9
Oct 2012
Great game, very underrated. People get lost with all the icons, but it's not what kills the first impression. The game is not about optimalisation. It's the RACE, and THEN optimalisation. You should play fast, aiming for lvl3 cards (secret goals cards). After that, you improve your district, if there's time for it.
Really, play it as a race. The game will last 45 minutes, tops. Great time to weight ratio, really.
2012-10-13
Owned
Griselda Scarlatti
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9
May 2012
Maybe even better than Troyes. A great card game!
2012-06-28
Owned
Fabrice Dubois
France
La Garenne Colombes
Hauts de Seine
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9
Oct 2014
I discovered Tournay in February 2012 in a 3 players game. As a fan of Troyes, i told myself that i had to try it, even if the games have nothing in common except their artwork universe. The verdict was definitive. I did not like the game: i found it very mechanical and super dry.

Most recently, as i made my wishlist for Essen 2013, i read some very interesting things about Bruxelles 1893, the next Pearl Games. This brought me Tournay to my mind again. Why Troyes's publisher took the risk of publishing a game like Tournay the year after Troyes (i mean in term of weight/positioning/segmentation) ? I certainly missed something and judged it a little too hastily.

I decided to buy the game before my holidays. After 7 games in 12 days, my opinion has changed dramatically, to the point of considering Tournay as one of the best card/combo game of my library. Why?

1) the game has an excellent interest/playing time ratio: it is a race and this prevents from playing the same martingale for hours while allowing players to develop their strategy.

2) the straightforwardness of the gameplay: only 1 action to choose from 5 quick and simple actions. This minimizes the waiting time between rounds and helps to keep involved. It also reinforces the feeling of race and makes the game very dynamic.

3) everything is a matter of timing and decision.
- when to draw ? where ? why ? draw early at level III to guide your strategy ? build a money engine ? build a draw engine ?
- fight against events and defend yourselves with walls ?
- stack yours cards for more points vs. rush the endgame ?

4) false sense of randomness and lack of control. This is perhaps the most virulent grip i had about Tournay (at least for 2 and 3 players configurations).
- the draw mechanic allow one to rationalize his choice given the knowledge of the decks compositions (each color has a purpose, cards in 2 copies, the first card is visible...)
- it is possible to counter a player with Ballista to defend your city. Sure, this will slow your development down but it is a matter of choice and priorities. Hence decision.
- a building does not come out or it was built by another player ? There is always the solution to get the Bridge/Road/Port.
- not enough manpower ? there is always the solution to hire opponent's workers.

I find now that luck is finely tuned and, oddly, is necessary to control the game. This is a game that requires to give it time, to insist, to play games in row in order to enjoy all its flavors.
2013-09-09
Owned
Leo Zovic
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9
Aug 2014
Light/Medium (lighter than Spyrium, for instance), but the icons take a while to understand. Fiddlier than a fiddler crab fiddling his fiddliest fiddle.
2014-08-03
Owned
Nathanael Green
United States
Lexington
KY
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8.75
Aug 2015
Really nice game, great twist on tableau building.
2014-08-21
Owned
Want To Play
Dimitris Vasiadis
Greece
Vari
Attiki GREECE
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8.7
Sep 2012
Seems like a promising idea for a gameplay, but these kind of games depend solely on the cleverness of the cards' abilities. So, I need to play again to judge the depth.
2012-09-16
Want In Trade
Pasvik -
Germany
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8.7
Apr 2012
Better than Troyes. Liked the mechanic. Only played a 2p but that functioned very well
2012-04-08
Paulo Renato
Portugal
Vila Nova Gaia
Porto
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I run through Rahdo's Runthroughs and make right what once went wrong (via annotations)
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8.65
May 2015
and it's another hit!! It was called a "Mini-Troyes" but it's different and good enough on it's own... it's a great great game that I played HORRIBLY!!!

The mechanics are simple but the choices are many... and the Events are harsh!!!

The combo making machine is gigantic and it's pretty cool to try to make them work

And it's also a pretty fast game... it can be played in 30 minutes!!

It has everything to be a huge hit and I have the feeling it flies a little to under the radar of most gamers... a game that deserves more attention without a doubt!
2015-05-08
Pete Goch
United States
San Francisco
California
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8.6
Aug 2015
Very clever card/tableau building game that plays very differently at different player counts. I'm still at the stage where the white cards seem to dominate the game. I am assured there are equally viable strategies built around the other cards. We shall see.
2014-11-14
Owned
Scott Waldie
United States
Methuen
Massachusetts
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8.6
May 2015
A wonderful game in which you are building city districts of a Belgian city out of both buildings and characters which have powers and can influence other cards. I love the 'Events' that can challenge you or reward you, and also the variation in play when you use the 'expansion' cards or not. Thinky stuff, really impressive, it's no Troyes but a nice, slightly lighter alternative.
2015-01-21
Owned
Marcus E.-L.
Germany
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8.5
Oct 2014
Fast and lots of fun especially with the advanced rules.
2011-11-30
Owned
E. N.
Finland
Tampere
Tampere
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8.5
Nov 2011
Nice card game with elegant graphic design. It takes some time to learn all symbols of cards though.
2011-11-01
Owned
monsieur retuono
France
Unspecified
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8.5
Oct 2013
After few games, very promising despite the hurddles of the icons.
2012-04-13
Ian O'Toole
Australia
Queens Park
WA
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8.5
Oct 2012
Very enjoyable tableau building game that plays quickly. The iconography takes a little getting used to on the first play but it's a very rewarding game.
2012-10-15
Owned
Pedro Pereira
United Kingdom
Belfast
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See the person next to you? Kill! Kill!!! KILLL!!!!
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I'm your baby! Can you feel it?
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8.5
Feb 2014
Good fun this game. I like how this game rewards a sense of opportunity. Only one go so far and it was a 2 player game, so not that many options available throughout the game. Rating is is tentative and might increase/decrease.

Had a bit of trouble reading through the rules, they felt somewhat convoluted, but once the game was going, it felt quite right and fairly easy.

Eager to have a few more goes on this one.
2013-07-07
Owned
C Bazler
United States
Rochester
New York
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"Come, and trip it as you go..."
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"...on the light fantastic toe."
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8.5
May 2014
Awesome reimplementation of already awesome game. I've only played two-player, but it really shines as a two-player game. The game changes dramatically depending on which color you focus on (yellow=money, red=warfare, white=diversity and combo-making). The game also rewards repeated plays, as you learn which cards are in which decks. Sometimes you hope that the town criers never come out, sometimes you really want them to to capitalize on their bonuses. It's such an interesting and diverse gamespace that this tiny game, which can fit inside a single large deckbox, has dozens and dozens of satisfying plays in it.

There is a significant issue with the iconography, which is so obtuse and ridiculous that it often generates peals of laughter when players try to figure them out by themselves. Unfortunately, this can also frequently lead to the misinterpretation of card powers, which can cause serious frustration because players play a whole game thinking a card can do something it can't. I really think this could have been a big hit if Pearl and Z-Man had just produced different-language editions of this game, with text on the cards; as it is, this will not probably appeal to many people. Too bad, because it's awesome!
2014-10-21
Owned
Nicolas Dejardin
Belgium
Flémalle
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8.5
Jan 2014
I love this card drive game where you have to rebuild your own part of Tournay. Not so much rules but it's a deep game. Icons on the cards can be confusing the first time.
2013-12-20
Want To Play
JUAN MANUEL NUÑEZ
Spain
MADRID
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8.5
Feb 2014
enfundado
2015-06-25
Owned
SPACEBOY
Ecuador
Quito
Pichincha
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8.5
Aug 2014
Very underestimated here at BGG, IMO. I've played this at www.boardgamearena.com and have enjoyed it each time.

It's a card/tableu game (e.g. Race for the Galaxy, Seasons, Rome, etc.), which means each player must put down, in front of them, cards (representing buildings and persons) paying them by different methods (mostly coins). The goal is to develop a good combination of cards to score the maximum amount of prestige (victory points).

I'm waiting for my copy to arrive these days!
2014-08-19
Owned
Want To Play
steven smolders
Belgium
Heist-op-den-Berg
Antwerpen
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8.5
May 2015
Not sure why everyone is complaining about the symbols on the cards. Didn't find it that hard to understand what every card does. Maybe it's because we also have played Troyes from the same desingers.

Clever game with great combo's just like Troyes.
2015-05-23
Owned
Iñaki Ocaña
Spain
Cuenca
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8.45
Feb 2012
Bastante buen juego de cartas y de losetas estilo Alhambra pero con muchos combos entre los edificios y las losetas amén de que también tiene meeples que interactuan con ellos
2012-02-22
Want To Play
Michael Hyland

Waterville
Maine
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8.41
Aug 2015
I enjoy this game a lot. The big complaint is the iconography. I got over it, but it is definitely something that gets in the way of teaching the game. If you don't play it often you will constantly be referring to the reference pages for icon clarification. It is a gem of a game if you can get past that, but many simply won't be able to.
2014-03-23
Owned
Francois Mailly
Canada
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8.2
Aug 2015
Un jeu de construction de tableau. Les cartes sont très thématiques, le jeu est rapide. Les choix sont intéressants tout au long de la partie et les mécaniques sont sans failles. Je n'ai eu aucun problème avec l'iconographie. Bravo a Pearl Games!
2015-08-25
Owned
Want To Play
David Molina López (ReD FeniX)
Spain
Valencia
Valencia
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8.1
Mar 2012
Juego de cartas de los creadores de Troyes, con kekos, y sin dados. Sencillo y entretenido, algo más que un filler. 1 partida, ganas de jugar mas ^^ Fundas chinas tipo magic x2
2012-01-19
Prev. Owned
Want To Play
Lang Bedang
Canada
Kanata
Ontario
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FortyRock
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Beware of Rocks from above
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8.1
Jul 2015
Like it a little more than Troyes
2015-07-29
Owned
Ken Brzuziwski
United States
Parker
Colorado
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I am blue
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8.1
Dec 2014
2 player friendly
2014-07-18
Owned
Jack
United States
Cumberland
Rhode Island
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8
Jul 2012
Finally got to play this and it was pretty good. It isn't going to replace Troyes any time soon, but it scratches a slightly different itch. Using other people's workers isn't as punishing as it is to buy other people's dice in Troyes. It's also ironic that I think this game relies on luck (of the draw) more than Troyes, which uses dice. A fun game that moves quickly around the table once players get the hang of it. The iconography isn't bad for the most part, but there are some that are tricky and the rules are good for the most part, but the explanation of the icons isn't as clear as it could be. Looking forward to playing it again.
2012-07-18
Owned
Allen Sam
Malaysia
Kuala Lumpur
WP
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8
May 2012
Owned
Miguel Garcia
Spain
Cuenca
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8
Feb 2012
Owned
Jedrzej G
Poland
Białystok
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8
Feb 2013
Very nice game. A bit unclear at first, but very rewarding later on.
2013-07-22
Owned
Spencer Sloe
United States
Brooklyn
New York
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8
Jan 2012
I like Tournay much more than I thought I would. Turns out that this card game is a pretty deep Euro that begs for a replay. While the icons take some time to get your head around, once you learn the language, it rolls. The action selection / resource management of the citizens is refreshing. Many thoughtful decisions and beautiful artwork to boot.
2012-01-25
Prev. Owned
Duchess of Erat
Netherlands
Enschede
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8
Nov 2011
Essen '11

First play: really good game, the basic idea is pretty straightforward, but playing well is a different story.
2011-10-24
Owned
Adrian Montoya
United States
Austin
Texas
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"LET'S PLAY BOARDGAMES!"
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The pen is mightier than the sword, and considerably easier to write with.
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8
Jul 2012
a cousin to "Troyes", gives off a similar vibe but, uses meeples as the primary resource instead of dice, a good pairing...like "Puerto Rico/San Juan" or "Cuba/Havana"...
2012-08-22
Owned
Josh Martin
Canada
Mississauga
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8
Mar 2012
It's a card game set in the same universe as Troyes, but despite the same artwork (and iconography....), and similar themes (red- military, white- clergy, yellow- peasant), it's a very different game, which is a good thing. This is more different than San Juan is to Puerto Rico, with both games being very good (this and Troyes) in their own right.

Now that said, it is a card game, so luck of the draw can be a significant factor. Gameplay runs like this: at the start of your turn, you can optionally build a card from your hand (requires money), and your area to build is limited to a 3x3 grid. You can overbuild buildings, but this is not always the best play. Then you take an action, using workers: 1) get money, 2) draw a card, 3) fight an event, 4) use a building. The game ends when a certain number of events have been triggered and at least one player has built 2 prestige buildings AND their 3x3 grid is completed. Keep in mind that the length of the game is variable and players can try to rush to the finish or not.

Points are scored by: 1) built buildings, 2) prestige buildings (and these score for the owner and all other players, although other players score at a lower level), 3) events that you have defeated. The game appears to scale well 2-4, and plays very well as a relatively quick and portable 2er. Definitely a very good follow up to Troyes.

2012-06-20
Owned
oskari
Finland
Helsinki
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8
Oct 2011
[Essen purchase] [in need of replay]

Gorgeous and unique. Have to play more before I can analyze the game further than that.

(update needed)
2012-05-01
Owned
Want To Play
Ville
Finland
Unspecified
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8
Dec 2011
Fun game and it seems that the replayability is high.
2011-12-11
Liu Frank
Taiwan
Taipei
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8
Nov 2011
分數
2012-07-24
Owned
Yann Jourdain
France
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8
Oct 2011
Essen 2011
2011-10-22
Prev. Owned
Jake Waltier
United States
Seattle
Washington
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8
Mar 2014
Highly underrated worker placement, tableau-building game. Collapsible into a smaller box, though the original box is so thin I don't think I'll bother. I would enjoy seeing an expansion.
2014-02-18
Owned
Want To Play
Tommy Occhipinti
United States
Decorah
Iowa
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Magic Fanboy
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8
Jan 2013
Plays: 1
2014-03-23
Owned
Peter Hein
Netherlands
Delft
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Ceterum censeo RoboRally esse delendam
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8
Apr 2012
Still not sure whether this is a good game or simply a very decent one. In any case, I'm still looking forward to my next play after 4 plays.

This reminded me most of Caylus Magna Carta, except that you have your own grid for buildings to build and use. The learning curve is quite steep. The rules are quite fiddly and you need to know the prestige buildings for a halfway decent strategy. On the other hand, there is plenty of room to pursue different strategies, even with just the base game. Replayability seems enough for at least 20 games.

So for now, I'm settling on 'good'.
2012-04-10
Owned

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